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jcsoup

42
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2
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A member registered Feb 21, 2021 · View creator page →

Creator of

Recent community posts

Thanks for playing! Happy to hear the solutions helped you out! 

Glad you enjoyed it! 

Interesting concept! The beginning was a bit confusing but it was fun once I got the hang of it, and losing friends was a good way to make me think about where I place my shots. Great job! 

Thank you! Happy to hear the solutions were helpful! 

Thanks for playing! Glad you had a fun time! 

I found it really fun! My only concern is that chain feels a bit stiff/rigid at times which meant that anchors couldn't move as far as I thought it would. The puzzles were engaging and really fun to solve though so great job! 

Loving the style and the mechanics! The only thing I found concerning was that it looked like some UI text were cut off like the game screen size wasn't correct. I don't see any other comments bringing that up though so it's probably due to my weird screen size. Great job nonetheless! 

Certainly quite a relaxing game! 

Thanks for the feedback! I agree, it's not obvious the slimes could be stacked, we had intended to add a soft body physics to make it feel a bit more stackable while maintaining the rolling around but unfortunately didn't have enough time to implement it. Definitely something to keep in mind for next time. Thank you for playing!

Thank you for playing! 

Wow, very interesting! Completing the puzzles really required me to think hard about how the two maps overlay and how the enemy will react once hit. Loved it!

My intention was to provoke the player to think the slimes could jump off each other by making the two pink slimes impossible to combine without help. Evidently it didn't go according to plan though! We'll definitely take your feedback on board. Thanks for playing! 

Thanks for the feedback! The mechanical skill required will definitely be something we're more considerate of in future. Maybe we'll leave the more demanding puzzles as bonus levels instead! 

Rules were a little confusing in the beginning, but it was a fun little game! Good job! 

Much more fun than I expected! 

The puzzles were really well made I think! It was creative and not too difficult or too easy. Having a grid system would have helped though since it was uncertain at times whether an extra step would destroy the characters or not.

Thanks for playing! We've noticed that level 4 was much harder than we had anticipated, and in fact the only reason we found it so easy when playtesting ourselves was because we were unknowingly abusing a bug! (Slimes can air jump after they collide which made level 4 much more forgiving.) Next time we will definitely have other people playtesting to ensure puzzles are appropriate. Thank you for the feedback! 

Great job! Physics are a little wonky and the delays in picking up items are a little jarring, but I liked the puzzles and the mechanics! Very well done.

I really like that art! Placing the items in the boxes were a little difficult at times though since it wasn't always clear whether the piece would fit or not. But otherwise it was a very good game! 

Oh no! We didn't think about accounting for the colourblind. Definitely something we'll be sure to be considerate of next time. Thanks for bringing that up and playing our game! 

We're glad you enjoyed it! There's also a linked gif if you would like to see that and try again. But yes, level 4 was much harder than we had anticipated. Thanks for playing! 

It was much more fun than I had expected, good job!

I had fun playing this! Great job! 

I really like the art style! I do feel like it's too easy to reach a stalemate though so maybe adding something like different obstacles or different movements would make things a bit more interesting. Great job on completing the game though! 

We now have a solution in the description if you would like to try it again! :)

Thanks for playing! Appreciate the good feedback, all very fair points! We agree next time we'll definitely spend more time on the music because we also got quite sick of it after hours of playtesting...

I like the game! Spent quite a while playing the levels and the music and art fit really well together, it's great to see how much can be done with such simple art.

I like the idea! Certainly got my blood pumping in the beginning figuring out what I was doing.

Thanks for playing! We're glad you enjoyed it! 

This makes me think back to playing games on miniclip many years ago, great job! 

Great concept! I can see this working as a fun party minigame.

Loving the art! I really like the interesting ways of using the "friend".

Quite a cute little game! Really like the mechanics of having things stick together in the way that they collide.

Simple puzzle game but was relaxing to play with the style and audio!

Wow! This is amazing! Makes me realise I still have so much to learn, great job! 

Really like the character designs! Controls feel a little janky but I had a lot of fun.

I enjoyed this a lot, feels very classic! 

Game was pretty fun! Interesting mechanic on focusing the light instead of actually shooting the enemies manually.

Absolutely love the presentation of the game, the colours are beautiful, the red ball feels impactful and the particle effects really add to the feel. Mechanics are definitely a different concept that I don't often see in games so very well done! 

Very cool concept! Took a bit of getting used to and it wasn't immediately clear how the game works but I like the mechanics!