That is strange. It might Take some time on the First load but we did all our testing in Chrome so it should Work there
Jeldrik
Creator of
Recent community posts
https://itch.io/jam/brackeys-13/rate/3346681
You will loose plenty braincells while playing
Good job on the game ! Love how you switched up on the normal shooter mechanics ! Overall very well executed.
My main advice to make the game feel better: give all the players actions some sort of impact. The bullets hitting the enemies should give some feedback, more sounds, some particles - then everything feels more lively and you feel more like your actually interacting with the world. Again: great job <3
Holy Moly what a ride! Amazing job on the game. I encountered the same problem as @elegantfish with the watering can otherwise everything went perfect. I gave up on my third try with the aliens tbh but it was so satisfying to get faster and faster during the other days. For the building the atom bomb day I even had some time for TV.
Very well done thanks for the fun <3
Such a well rounded game ! Amazing job on everything. Even though you didn't make the assets they fit together very nicely and make for a coherent and pleasing world. The game design is on point as well. There was always something to do while still leaving me enough time to explore and find the 2 batteries. Trading valuable inventory space for movement speed is also a cool trade off without having a boring normal speed buff.
Very well done ! 10/10
Great job on the gameplay ! The first area was craaazy hard for an intro section and took me 30+ tries ( I'm not good at any platforming tho ). The music was way too repetitive for my taste but the pixel art and overall visual were nicely done. I spent way longer playing then I intended so I can confirm you got me hooked ;)
Biggest concern: I don't see how the game ties into the theme at all tbh ^^
Very good job ! Love the cozy feeling of having no pressure to just sort everything. Controls and gameplay are nicely done and well implemented. Visually also very appealing and coherent + i think you nailed the theme.
My biggest issues: the music got very repetitive very fast, was way too loud and the sound effects also could have used some variation.
Well made TD Game! Love the music and good job on the assets as well. Functionality also flawless - no bugs encountered. Design wise: The balancing needs some more work imo since I didn't have to place anything for ~10 waves and then quit since there was nothing to do anymore and the enemies were getting killed right after entering the screen.
Overall great job <3
Thanks for the comment <3
I forwarded your feedback on the names to the designer who made them ^^
For Unity 6 I don't feel qualified to answer if its viable for commercial products after using it for less than 48 hours lol. We had some big struggles with URP in WebGL. The build wasn't working until we changed one setting, which took ~4 hours to figure out tho... ( don't use forward+ for web builds !!! )
Apart from that everything worked like a charm iirc