Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

JMSlam

15
Posts
A member registered Jul 30, 2020

Creator of

Recent community posts

This was a fun game overall! Liked the SFX and the gameplay was simple and fun to play. Only critique is that herding chickens was tough and it seemed pretty necessary to win. Keep learning and keep making games! This is a great game jam!

So, this is a fairly standard game. I enjoy the little cheesy story, but I was very confused as to the goal of the game. At first I was collecting coins, then some stuff changed, but I didn't know how to interact with it other than walking into things. I did get to the "ending" where the two siblings died, but it took a long time to get there. I'd speed up the gameplay by removing the increasing coin count or by removing it entirely and focus on an exploration game where you find secrets. This is a very simple, but good game for the jam. Nice work.

This is an interesting one. I like being able to dig for new artifacts and seeing the art and quality difference. I can also see this making an interesting loop where you dig up artifacts, sell them, then dig up more. I think it would be nice if it didn't take so long to dig things up and if there was a tutorial on how the tools worked. I didn't really understand how the duster worked and the pick-axe didn't seem to do anything. Would also be cool to have something to do while waiting for things to finish! Overall, this'll be cool if the player was given more information inside the game instead of having it in the documentation. You definitely have potential with this, though! I love the art and it seems like a game that'll be fun to play after some work. 

I'm stressed! I never want to play this game again, but in a good way. I like how as I'm solving the match equations or typing on the app, the phones start ringing and I, in real life, get stressed about it. Very nice execution. I don't really have much negative to say. Improvement wise, I would make the warping of the player moving left and right only start occurring when stress gets higher, would really sell the "Oh god I'm overwhelmed!" feeling. Super solid submission for the jam, though!

This is a fun game! Very simple and interesting loop. I like upgrading the gun, but I think it should scale faster. I don't think it is possible to get past round 3 as is, but I like the concept. I think the player should also have a bit more freedom of where to click. Right now, it's VERY precise. It'd also benefit from a timer so the player knows how much longer they have to survive the night for. Overall, this game has potential! More guns, different upgrades, maybe items. Can definitely be a fun mobile gun for sure.

As a first jam and first completed game, this is a solid attempt. The trees don't really respond to the axe swing, you really need a tutorial explaining how to play in the game, and I wasn't even sure what the goal of the game was other than making my fire not go out. I think there is potential here, and I can see the work that went into making it. Keep making games and keep improving!

This game was a joy to play. I freaked out about my little guys evolving and called my wife over to show her. I would (and did) die for them. I think the feeding gets a bit tedious after a while once they are fully grown, maybe a grazing mode where you can put out food for them to go and eat? The art and music were great as well, very cute! The twist with the storm scared me! I was not expecting that. Overall, very good submission!

Hey! The car controls pretty well and it's a nice idea overall. I think having different scores for the people you pick up or being able to upgrade your car somehow to get more in would be great. I'd also like it if everyone just jumped out of the car when you get to the red circle, would make the loop a lot more fun. Audio is great, though! Overall, solid submission.

This is a pretty fun and standard 1v1 arena fighter. I liked the music! Was spooky and fit the stages pretty well. The mechanics were a little nondescript and hard to understand, but once I figured it out it was fun to chuck knives at my wife who was player 2. 

Thanks for the critique! The camera is something we really struggled with how to fix. It was either zooming out way too far or causing that dizzying effect. And, of course, the slipping is definitely a problem. Thank you so much for your feedback!

This was super a super great puzzle game. If this was on a phone, I'd play it for hours. Lots of fun!

I liked the rewind mechanic in this game! I actually theorized something similar early on, but we went in a different direction. I liked the Super Mario 64 100 coins. Really nostalgic for me. 

I can't believe I got rickrolled in 2020. How could you. 0-stars. (Jk, that was a fun ride.)

I really liked this! RPGs are my favorite genre, and seeing someone make something like it in a week is great! The story was interesting, the puzzles were fun, and it was all around a joy to play. Liked it a lot!

This is a really great first jam! I like the mechanic, though it is a little frustrating that I rewind all the way back to the beginning. I like the puzzle platformer aspect, and the mechanic is nice. There needs to be a reset level key, though, because I often found myself completely stuck and had to reset the entire game. Otherwise, I liked it!