Voted for community favourite - Juliette Love - Four Old Men
Juliette Love
Creator of
Recent community posts
It's so amazing to see you all had so much fun with this game, despite being inexperienced Unity. With that in mind, what you managed to pull off is really impressive. The humour your had throughout your game was hilarious, and I'm really keen to see what you will do with it in the future.
Well done!
Your visuals and audio evoked a really creepy and chaotic atmosphere, and that sound effect of the doors was especially disconcerting. I might suggest that the lighting may have been a bit extreme at times as it caused slight confusion with the layout of the level, but overall it added to the creepy atmosphere. There was a whole bunch of tension during gameplay, especially as one has to learn through trial and error.
Well done!
-Juliette Love, Four Old Men
Your game had a really interesting puzzle mechanic and it felt satisfying to complete each level. The levels were fairly easy, but you did an excellent job of teaching the player how to play through your level design. I especially liked your concept of some of your plain lights turning on and off, but I think this could perhaps have been better explored through the use of more varied rhythms.
Overall, it was a really enjoyable experience.
-Juliette Love, 4 Old Men
Your story is thought-provoking and made going through the narrative an interesting experience. Your art was impressive for the time frame, and the sound effects added a nice level of immersion. The fact that you could hover over pictures was also a clever addition. What might be a good idea to think about is adding more player agency to the narrative, since if the player embodies the character more through agency then the narrative will have more impact.
Overall, it was a really cool experience. Well done!
-Juliette Love, Four Old Men
The way in which you immersed your players in your dystopian world and revealed the creepy narrative was very cleverly done. By hiding information you also added some replayability to the game (I didn't realise that you could view emails too). The atmosphere created by the lighting and sound was extremely effective in creating tension and atmosphere. If I were to nitpick I would maybe suggest that the player could click through the dialogue to progress so that they could go at their own pace and really absorb the story. However, I really enjoyed the experience and I appreciate the thought you put into the narrative and structure.
Well done Jack!
- Juliette Love, Four Old Men