Couldn't have done it without being inspired by you
KiltedNinja
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Ok, so in the starting room there's 4 doors. I'd approach doors on the left/bottom/right/top etc. Sometimes it would just act like there wasn't a door and I'd just "hit the wall". At other times, I'd pass through the door into another room - but then instantly on the room appearing there would be a noise and my character would be returned to the starting room. I repeated that a few times until the game told me I'd died and then gave me a nice message :D I tried on different resolutions/screen sizes but it didn't seem to make a difference as to how I could either go through a door or "hit against it". I couldn't seem to find a repeatable method for getting through a door.
Silly fun :) I didn't read the description so I never found the TAB key :(. Just kept running while hordes of glowy badguys hounded me. At one point, a blue person started spinning around in circles and decided to run ahead of me in a crazy bid for freedom, I followed his lead and met some yellow and orange people who were very unhappy with me. I eventually fell off the road at some point.. Most of my playthroughs consisted me just running forward in a zig-zag, smashing the mouse button and going "GraaaaaaaaaaAArgh". Yeah. Loved it. Nicely done ;)
Really fun! held my attention for a while. Took me a little bit to figure it out, and first play through I got the last planet down to holding around 30/100.. thought to myself "I know how to play this now!" Tried again and couldn't get it lower that 90/100 lol. Frustrating but addictive. ..Didn't realise you could murder the population until a bit later. Couldn't figure out the shipping lane stuff - I think it would really benefit from a tutorial, and maybe from some little animations on the conveyors or shipping lanes showing you where things are moving (or specifically, showing you that it's working as you hope). Really cool idea, nicely executed. Really loved the intro sequence haha :D
Nice work! I'm not very good at these types of grindy games, so maybe there's some tricks or intuitive things I was missing. Looked and sounded good, controls were smooth. Being honest though it took me a while to get anywhere and eventually became too expensive to mine so a lot of time was spent waiting on the cash ticking up. I had 30 extractor/conveyor/converters at one point but still felt hard to do more. Would love to see better balancing on the cost to mine. Nicely done :)
Chaos!! Fun madness, I liked it. Didn't realise what I was doing at first.. everything just exploded all the time.. then I realised that was items being taken out of containers and I had to find the item for the mission! The massive spooky cat freaked me out. Very pretty and nicely executed. Nice work!
Nice! I liked the premise of completing puzzles to unlock bits that reveal the ship. I couldn't play it though because unfortunately it bugged for me; pieces wouldn't connect together but instead stuck together while overlapped. I still liked it though - with a bit less stress and a bit more time this can work out quite well :)
Very fun. Annoying and addictive for sure. Played it for way longer than I should have. As others mentioned, very high bounce, could use a few tweaks and adjustments on that front, but overall was really well executed. I have a small complaint which is, I got through quite a lot of levels and somehow I hit the "home" icon and it lost my progress. Good game, well done :)
Silly fun, really liked it! I'm not great at deck building games (terrible at them, in fact), so the tutorial was _definitely_ needed for me. Got really into it, it was fun, I played it on "EZ" though! That poor kitty :( Those little quippy soundbites were fun too. I loved the juxtaposition of "silly farm setting" with "actually this is a well thought out game". Really nice work!!
Looks pretty, sounds lovely, seems like a fun game :) but I'm pretty bad at these types of games so nothing was intuitive for me personally - I couldn't figure out how to do anything.. I know that I had a robot which got attacked by another robot and that made me sad. So I tried again a few times.. A tutorial would be really good for this. Nice work :)
Yeah this was fun. Ended up making spices. Managed to get a sapling at one point, but don't ask me how! I got so confused, ended up making a spreadsheet to try and track recipies.. got more confused. Good premise, nicely executed! I'd like to be able to buy recipies, or perhaps the hints could spell things out a little clearer for newbies. Well done!
Seems fun! I got totally lost and confused though.. triangle kept yeeting off into the distance lol. Managed to get down to the floor below with all 4 components connected but I really couldn't fathom how to get it working properly. This feels like it would benefit from a little animated tutorial (or video capture). Nice work!