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Mini Golf but DIE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1993 | 3.152 | 3.152 |
Creativity | #2050 | 3.121 | 3.121 |
Overall | #2727 | 2.778 | 2.778 |
Enjoyment | #4161 | 2.061 | 2.061 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Minigolf, but with Dice!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool little game, love the golfing aspect of it. Great work all in all
Nice work on the textures and bringing them to life!
Kindly, your fellow mini golf game 😄
Cool art and mechanics, very innovative (check out "Rolf", one of the games in this jam, which has very similar mechanics). I missed a direction indicator in your game, but I liked your die's special powers better. Very good, keep developing!
Looks very impressive with the art, and a creative concept! Won't load for me unfortunately so I can't rate, but best of luck!
Impressive work with the art!! That eye in the second level is really scary hahaha The mechanic of throw the dice is nice too and turn the sequence of dice sides under the player's control could be a nice addition in the future. Good job!
Really nice. Music and art are very nice. 2nd level start is a bit too difficult for me. But i liked the idea.
Pretty good! As mentioned, in the second level it's waiting game until you get 4, so it bacame a bit boring. I feel like cube should reroll after landing, because then bounce effect becomes much more interesting. But still, pretty fun to play
Really great art style and concept. Controls definitely need an indicator. Also had some performance issues even after reloading the browser, so I couldn't make it past the first obstacle. As a suggestion for next time, try having a much easier first level!
As others have mentionned, an indicator would have helped make things more readable. The difficulty was quite challenging, and as much as the random effects the dice gives us can be interesting, it made be want the sticky 4 at each hit, rendering the others a bit obsolete. I'd love to see a further version of this where each random effect could be used expertly in whaterver situation, being able to make the most out of each of them.
🎲 I'm really sad I can't get through the first level and see more of the art. I think the idea is good, it just lacks a better shooting indicator ❤️🖤 Don't get discouraged!
I really like how the game looks and sounds and that you have taken the very innocent idea of mini golf and made it creepy. I found the game play tough. It took me a long time to understand how to get the dice to start jumping properly. Perhaps some kind of indication that your "drag" is building in strength, either visually or with a subtle sound would help.
I like the concept, but I hate controls.
I didn't get what to do. LMB do nothing for me, and the cube does not jump at all.
Can you give me a tip? Gonna try it tommorow again
Hello! The instructions are a bit vague, I know.
You have to push the cursor in an opposite direction of where do you want it to fly. Like in some sort of a slingshot... Have you ever played Angry Birds? Kind of like that, you know.
Thanks! Tried it again, it worked)
FPS droped severel times to like 2 or 5, but it didn't metter really because happend only 3 times
Interesting game :) I like golf, so really nice for me :D
Looks great! but the gameplay felt a bit too harsh. Honestly felt like I HAD to roll 4 to get over most obstacles
I think it's awesome! Feels really original and love the aesthetics! The only thing that could be improved would be the slow shoot (felt a little pointless) and the dice interaction with some slopes but none the less it's a great game!