Hitboxes of the trap were quite unforgiving and the timing maze was pretty tricky to get right but other than that it was cool game. Good job.
kreivi
Creator of
Recent community posts
Thanks for playing. I was thinking about adding in a feature where the character would shoot ray that destroys obstacles when you scream into the microphone but ran out of time to do it properly so just scrapped it. You can see effect I had in mind for the ray in screenshots of the game as I forgot to take it out before taking those :)
Yeah the objects have pretty random color gradients (colors change depending on microphone input) and I added them pretty hastily so some of them are definitely not popping enough from the background.
I too noticed in my final play testing session that it’s fairly easy to survive without braking down but didn’t have enough time to balance it out so just had to roll with it.
Thanks for playing and give it a shot with microphone if you get a chance just to “enjoy” the full experience :D