Good graphics and the fish boids are nice. Pretty short but it’s understandable when time is limited to a week. Concentrating to learn something new is something I will try to do more in the future.
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Breathe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #12 | 3.864 | 3.864 |
Controls | #13 | 3.727 | 3.727 |
Accessibility | #18 | 3.273 | 3.273 |
Audio | #21 | 3.364 | 3.364 |
Theme | #21 | 4.318 | 4.318 |
Overall | #23 | 3.429 | 3.429 |
Fun | #56 | 2.636 | 2.636 |
Originality | #59 | 2.818 | 2.818 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.2
Wildcards Used
N/A
Game Description
Very short, I tried to do some animation and background composition myself for a change
How does your game tie into the theme?
It happens under the sea :)
Source(s)
N/A
Discord Username
flagg410
Participation Level (GWJ Only)
4 I think
Comments
Nice game. The environment design looks really cool and the controls feel smooth.
Also I just learned about "boids", really interesting mechanics.
I love that you implemented some swarm behavior for the fish. It's something I would've liked to add to our game but didn't find the place/time to fit it in. Always fun to experience with boids.
I love that you implemented some swarm behavior for the fish. It's something I would've liked to add to our game but didn't find the place/time to fit it in. Always fun to experience with boids.
Lovely, chill, and short game with an amazing look and feel to it.
Are those boids I spy? I lost a week to those once! Whether they are or not, the fish looked and moved amazing.
Simple and fun game. Right from the intro screen, the game captures the feel of diving very well. The artwork, character animation and music are all very good. The feeling of running short of breath and reaching the surface for air is realistic. Felt it was too short though. You could consider adding more to the game later on. Overall the game comes across as a very coherent work that could surely be expanded on.
Great audio and visuals! It's a bit short but I enjoyed exploring the environment and err... swimming with the fishes.
I think you've really nailed a nice visual look! If I'm to be picky then the only point I would labour is how quickly the character changes rotation(?) because everything else is nice and smooth and the jarring of that stands out.
As you say it's a short project and you got to learn some new techniques. Awesome outcome for a gamejam already. :)
The underwater scene here is absolutely gorgeous, and I love how the fish swim around. It obviously doesn't take too long to explore the whole thing here, but it's still pretty nice.
I almost wonder if slowing down the player movement would be a good idea, just to force players to take the game a little slower... 😅
Good job!
Nice art, it was cute, short and sweet.
Love the fish reacting to the diver, it was organic!
Really nice game. Loved the ambiance you created and the art is really awsome
The artwork for this game is amazing - very pure. I collected all 8 of the shiny-shinys but nothing happened, swam about for a bit longer.
Don't know if i missed something, but would love to see more artwork like this in a fully-fleshed out game.
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