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Maaz

18
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1
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A member registered Apr 30, 2020 · View creator page →

Creator of

Recent community posts

Cool game! I like the evolution of the musical style to fit the style of each customer. The art style is really cute too!

Wow, I'm really blown away by the quality of the experience! The visuals, the music, the atmosphere, everything is simply amazing.

Fun Concept!

Really like the vibe and atmosphere of the game. The movement feels very good as well, really hope to see it developped further!

Thanks a lot for playing the game and for providing feedback :)
I completely agree with you about the size of the visuals, and indeed before it gets dark you can see who is getting out. We ultimately didn't blocked this, as this didn't seem to give to reveal too much, but it was an unintended outcome.
If we rework the game after the jam we'll definitely keep all those remarks in mind!

The banger music from the main menu. It stops as soon as you hit Play, I would have loved if it kept going, even if at a lower volume.

Really really well made!
The twist on the clothing being falsy presented as a "difficulty mode" and the effects on stats is very smart. All of it is really well thought, and works great to drive the point through the gameplay. Great work!!

The production value on this and the level of juiciness and polish for a jam is simply incredible!
Would have loved for the music to keep going in-game though, it's very catchy ^^

Big big fan of the NES vibe, art, controls, and everything!

Amazing visuals, with the fog, the lighting, the sand Fxs when the vehicules accelerates, it looks and sounds great!
I would have liked a bit more indications in game, but the fact we're thrown in the middle of the chaos is kind of thematic as well I guess ^^

I enjoy the artstyle and universe a lot!

Oh wow thank you so much!!

Simple but very nice and satisfying game. Well done!

Really cool concept. Captures very well all the DNA of survival RTS/Builders into a cute and accessible game. Amazing!!

Really cool little chill game! Love the way the collect and build systems are really reduced to their most minimalist to keep everything easy and simple.  Art sound and overall vibe is also very nice and works really well with the gameplay.

Thank you :)
Really glad you liked it!

Hey guys, we've just finished our solo deduction game about finding a werewolf in a crazy village at night. It was quite an adventure, we had to learn Godot on the fly, and not everything went according to plan but it's now complete and we're proud of having done it ^^

If you want to check it out here it is:
https://maaz-games.itch.io/wolf-among-fools

let us know what you think :D

Thanks in advance!

Very cool concept!
Huge fan of the twist of using a timer as random generator and how you linked this to the theme and all the other systems of the game.