Fun little game, was expecting a large boss at the end of the final wave with extra health and extra angry haha. Nice characters.
Makbeard
Creator of
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The game looks amazing. The scale of the world felt like I could explore for hours... but the space between points of interest or enemies made me not want to travel too long. Great for aesthetics but not the super best game design. I wasnt sure how to use the souls collected either, couldnt find a UI or menu to help explain controls again after I started the game up. Good luck if you continue working on this!!
P.S. Please rate and review my game as well :)
Was fun to play. Had issue with the money only showing $0 on my screen. If you were to include a use for the money, perhaps buying the better weapons instead of immediately available? IMO also would be nice to move across maps to various levels, and have 1 character down not immediately lose the game (I get its convenient for the game jam period though)! Also, wasnt sure what the wizards other weapon did at all...
It had a good atmosphere. I kept looking to the mountains expecting to see figures, or hear a skittering sound from dark crevices. Also if you could make the terrain "sharper" less smooth, it would improve as well. Nice that it could be completed though :)
Please rate mine if able (will have to Download, web doesnt work) :)
See link for downloadable version for Windows:
https://drive.google.com/file/d/1sb2nofy9Qh-BIF9s76han8vCjRw39ZEV/view?usp=shari...