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Mcalmic

20
Posts
2
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A member registered Sep 05, 2024 · View creator page →

Creator of

Recent community posts

The gameplay was a bit too simplistic for me but the music, art, and general style are exceptional.

Really interesting concept and I liked the bribing mechanics as well, but I was a bit confused on what the things you could buy do besides just buying better printers. 

I feel like the game would benefit a lot from some kind of minimap or arrows to show where you have to go. Other than that, it's fun and well-made.

Yeah absolutely, I spent so much time on the physics that I didn't have any time for level design and level 4 is the most showing of that. Thanks for playing!

Really cool concept and good execution, it was a bit hard to figure out the tinker mode at first though, might want to add something for that. Also, the melee boss (?) was super hard to beat with the sniper because he would walk inside of my barrel so the bullet would come out behind him, that might be something to fix if you were going to work on it more. Overall great game though.

Very difficult to play but the concept was executed very well. I feel like you could lower the difficulty a bit but everything played exactly like i expected it to.

Really fun game and the controls feel super good. Biggest flaw is that you get softlocked way too often but besides that its so fun. I think this game really wants a timer/speedrun mode if you're going to work on it more.

This achieved the effect of a rage game you were going for very well, mechanics feel very nice as well.

Really fun game, you were able to put in a ton of polish for a pretty simple concept.

Fun game with a good idea, but helping the coworkers only being holding one button makes it a bit repetitive, maybe a minigame or quick-time event style thing would work well?

The concept is really good, but the game gets repetitive in the shooting stage if you make it out of the first stage with a lot of bullets. Maybe make each bullet cost more?

The game feels very good to play, the throwing is especially well made but it could do a bit more damage.

Thanks for the feedback, I agree that the waves definitely feel tedious, so I'm working on that.

Incredible game, cannot believe you made this in a week. The execution of the theme is very well done (the calm isn't boring), it looks great, and is just super fun in general.

Graphics and music are nice, but the gameplay is pretty repetitive. The audio slider in the settings did not work well for me, dragging it halfway made the game extremely loud.

Fun game with nice graphics, only criticism with the gameplay is that the game between "storms" is a bit too easy.

Really fun game with cute art as well.

We had the exact same idea but yours is much more polished lol. The graphics are great but adding some way to upgrade your ship (like vampire survivors) would make it much more fun.

The movement felt really good, the graphics were great and the levels ran very well. This feels like a speedrun game, so adding a timer/recording best finishes would be really sick as well.

Thank you! I came up with the idea way too late so the game is definitely unpolished. I checked out your game and it's really sick.