Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

meckyr

219
Posts
7
Followers
3
Following
A member registered Jan 26, 2021 · View creator page →

Creator of

Recent community posts

What a fun little concept, really harder than it looks, but the gameplay is so unique. Cool visuals & animations too, excellent job!

(2 edits)

I love the whole aesthetic & the vibes this game gives. Its like a work of art that tells a story, respect all around.

I have to stop at a certain point though, coz my luck ran out, but I really wanna know whats up there, if someone can kindly spoil me, whats on the top floor hehe

Otherwise, really really great job!

I love the concept, really enjoy my time playing this, short but sweet. The control felt nice and the animation is great too. I'd love to see more levels in the future, great job!

I dont really get it, maybe you can add a bit more mechanics or player feedback to make it more exciting. But, good job finishing the game in just 2 days!

Neat concept, didnt expect to find a couch co-op game in this jam. Pretty funny too! Though I found out that I know nothing of the world after playing this game, maybe you can add a simple picture for someone like me haha

Anyway, really great job!

Simple & fun, I have a great time with it. The shooting mechanic is well implemented too, nice job!

It happens quite a lot in most visual novel, especially if there are a lot of choices, sometimes I need to go back to read the previous sentence, and its awkward to read from below upward.

The multiple choices sometimes merge like in one text box, mostly for a long sentence. Its more like a little nuisance more than anything.

Lastly the color, I am not a fan of white text in bright background. Simple dialogue box like the choices (black text in white) is what I preferred most of the time, if we dont want to get fancy.

But all of this is just my preference, you dont have to pay it too much attention, its still a fun experience, keep up the good work!

(1 edit)

Really love the visuals, the audio match the comfy vibes very well. Very well polished, and the dice mechanic is implemented well. Its a very chill & fun puzzle game, great job for your very first game!

Another fun little dice puzzle, I love the implementation of paint on the floor, that was unique. Love the simple & minimalistic presentation too. There is a bug sometimes when you finish the level, but other than that, really good job!

Have a lot of fun with this kind of puzzle, you cant dash mindlessly but you dont have to hit all the enemies either, its just an extra reward, love it. I suggest add a time limit for certain stage too, so player cant just slowly dash with the number 1 dice value.

The whole presentation is slick & simple too, really cool entry, nice job!

What a cool little platformer, I love the visuals & the theme song too. Wish there are more, the four dice abilities we got are already enough I think to make a challenging platformer, hope you continue the development. Excellent job!

This is so fun, the main character is cute too. I love the overall presentation of the game, the characters are making me laugh sometimes haha

Some bullets shot from certain weapon travel slower than I'd like it to be, and aiming with the sword is pretty hard, but other than that, really great job!

Really fun & cool looking game! I like the visuals & lighting, but I am not sure if I am a fan of a really dark play arena, it makes the game unnecessarily harder for me.

But other than that, awesome job! especially with the variety of enemies & weapons/utilities, keep it up!

Super creative, a unique gameplay that is implemented well & very fun. Love that you have to account for both atk & def, because if you are not defending, you can lose valuable health points as there are no healing. 

The presentation is nice & simple. Maybe you could add a bit of enemy's death animation and transition to the next enemy, so the game doesnt just go right back to the action. But thats just me, excellent job!

Maybe all of it haha

I am just curious, does the enemy get stronger with time, or with your current loadouts, or just spawn randomly?

The floaty-ness is actually contributing to the game's difficulty and make it more fun, I am truly amazed. Overtime, I learned a more effective way to finish each of the stages. I can see a great potential in this concept, hope you expand more on this, I think it will be a unique experience.

My only suggestion is to implement a better endgame scenario, rather than to wait for the score to reach below zero, coz you get to the point where you cant finish any of the stage anyway, your time is too short. But thats just me, overall amazing entry, really good job!

Very  wild, unique, & creative idea. I think you implemented it very well, especially the physics, even though its a little too hard for me. The presentation looks cool too, the dice is looking good & shiny, love it. Super awesome job!

Really cool visual & presentation, very warm feeling for otherwise difficult puzzle game that responsible for my brain hurting haha

jokes aside, its fun to solve the puzzle in a comfy vibe, really amazing work!

Really enjoy this, fun gameplay, even though its hard to aim, when the dice hits, it feels really good & satisfying. The art, effect, camera works, & audio are on point, complete the whole vibe & experience, really well done.

Other than the bug where the dice fly out of the arena sometimes, you did an excellent job! congrats!

Super fun gameplay, I really dig the progression as well, how do you determine which enemy spawned? just curious. Love the presentation too, good job!

Somehow I have fun with this, even though it makes my brain hurt. Feels very polished & the art/animation is simple, slick. Really awesome job!

Really fun puzzle game, really nice touch with the addition of falling platform. The presentation is simple but effective. Cool entry overall, the only thing I wish the game has is a quick restart after you mess up. Great job!

Simple but fun, very creative gameplay and art. Sometimes it's rage inducing, when you are not lucky and only roll 1 on the pizza haha

Good job all around!

It took time to understand, really difficult to grasp without tutorial. But, once I have a good handle on things, that was a really fun experience, quite addicting too. Really cool art style choice too, really nice job!

Wow, really have a great time with this one, love the presentation & the gameplay, the control feels really good, love the quick pace too, make it hard/challenging but not impossible. The only thing's missing is audio, or maybe the audio didnt play in my device.

Overall, really amazing job!

I didnt expect to find a typing game in this jam, not sure how it relate to the theme other than the name of the family, but that beside the point hehe

Very fun & challenging, nice art too, I really enjoy my time with it. I am invested in Dice family now, wish all the best for papa Dice. Awesome job!

Simple but very effective gameplay, the visual & mood really enhance the experience. What's missing for me is the player feedback when you lose/win in certain scenario, a bit of VFX/UI or audio maybe enough. Other than that I can really see the potential in this, neat concept, nice job!

Wow, cool visuals, really set the mood, even though there is no sound. The gameplay is addicting, a bit hard to grasp at the beginning, but once you find your footing, you will have a great experience, nice job all around!

This is a fun challenge, I managed to finish all the levels, and now my brain is hurt haha

But seriously, this looks very polished, the dice mechanic is implemented well, and the presentation is so slick. I also love the multiple floors you have to land your dice on, very nice touch. Maybe limit the number of roll a bit so players dont roll randomly to solve the level. Other than that, excellent job!

This is one of those fun little puzzle game with a simple dice mechanic.

 But I love the addition of the indicator of what number will come up next if you roll a certain direction, really cool touch, though it still hurt my little brain trying to solve this kind of puzzle hehe

Keep it up, Nice job!

(1 edit)

Cool visuals, love your art style, though maybe you can lessen the screen shake IMO.

Its also very fun & very unique experience, I hope you continue the development & expand/improve the game more, coz this is indeed one of the unique game I've experience in this jam, awesome job!

This is so fun, cool & unique concept. A bit too hard, haven't made to the 50th floor yet, but I'll keep trying!

Is it procedurally generated? Coz sometimes I get impossible level not even above 10th floor. Maybe you can make it so the level still "feel" possible to complete. I say that but I have no idea how can I implement that myself hehe, awesome job!

Very fun platformer, nice visuals & lighting too. Its a bit difficult for me as the enemy keep following us while we roll the dice or doing something. But, really great job overall!

Cool & neat concept, a great foundation for a unique turn-based battles. The presentation need works, just to improve readability & feedback to the players so they know what they are doing. Other than that, really nice job! Keep up the good work!

Nice, I score a date with Moebius haha

Really creative and fun concept, love the art style choices, so funny too. The only thing that I want to improve is the font/dialogue box for some more readability. Other than that, really nice job!

What the hell, this looks really well-polished, fun & neat concept. Presentation looks good too, really excellent job! 

One thing that I notice though, seems like getting a STR+ for just one turn is doing nothing, coz the turn is up anyway....

Super fun concept, I like the vibes & the pixel arts too. Its like a mini rogue-like experience, its too easy for me but I am sure you can make it more challenging or add more stuffs later.

My only suggestion is add a bit of prompt to "press any key" before continuing the arena, coz sometimes I forget who gets what buffs/debuffs. Other than, really great job!

Cool little board game, the gameplay & presentation are already solid foundations for a nice board game-like experience. 

I can think of several things to spice things up if you end up making another level, I am sure you do too, maybe like a limited reroll feature or multiple path, so many possibilities with this kind of game. But anyway, great job!

This game is a lot of fun, feels very polished. Cool animation & effects too. Cant wait to see what things you add after the jam. More power-ups, crazy enemies & crazy effects will be wild IMO, anyway great job!

This is fun, the presentation & the gameplay are solid foundation IMO, the one thing that I'd add is a tutorial so players can get on board faster, other than that really amazing job!