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A member registered Mar 10, 2020 · View creator page →

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Thank you! If this helps, there's different dialogue depending on whether or not you convict the right person. If you get it right, HQ says something like, "Magnificent work, detective! The Curious Case of Autumn Town has been solved!" If you get it wrong, though, they say something like, "I hope you're right about this, detective..." In retrospect, I could have made it more explicitly clear, so I appreciate the feedback. Thanks again for playing! :-)

Thank you! Yeah, that's certainly a feature I would have implemented with a bit more development time. I'm glad you enjoyed it, though, and thanks for the feedback!

Thank you so much! I was really intimidated by the mystery detective theme, so I'm glad to hear that my weird idea stuck the landing lol

Thank you!

Thank you so much! ❤️

Wow, great job! This is a beautiful project

That's awesome to hear, thank you so much!

Thank you so much, I'm glad you liked it! :-)

Thank you so much, I'm glad you liked it! And I appreciate the feedback. I actually tried that at one point in development, but it's such a low resolution game that the pixel art font couldn't fit in the text bubbles lol

Thanks again for playing! :-)

Thank you so much! I'm happy that you enjoyed it :-)

That was so cute! Great job! :-)

Super cute artwork! :-)

Wow, this art is gorgeous, and the whole project is incredibly polished! Great job

That was really cute, nice job! I really liked the art :-)

This was a fun game, nice job! :-)

This was really fun! Nice job! :-)

Wow, thank you so much! I wasn't expecting this much positive feedback, this community is incredibly nice!

Thank you so much! Your game is one of my favorites in the jam, so that means a lot coming from you!

Oh wow, that's high praise, thank you so much! :-)

Thank you so much! I'm glad you liked the music, it's probably the part of the process that I struggle with the most. Thanks for playing, and good luck with the jam! :-)

Thank you so much, it's awesome to hear that people are enjoying the game! I've never done a game jam before, and I was afraid that no one would play it lol

Thank you so much! Yeah, the mystery detective theme was a tricky one to work with, and it's cool hearing about people's experiences. I've had some players tell me that it was too easy to figure out who the culprit was and that they were standing around waiting for customers because the game moved too slowly, and I've had other players tell me the exact opposite on both fronts, so I'm super torn! This might be the kind of situation where two different difficulty settings are needed for different players, which is something I could implement by the off chance I make a similar game in the future or decide to expand this one. Anyway, thank you so much for all the valuable feedback! Best of luck with the jam! :-)

Thanks for playing and leaving such thoughtful feedback! And that's funny, a friend of mine had the same suggestion after playing it yesterday. This has been a cool learning experience. Thanks again, and best of luck with the jam! :-)

Thank you! :-)

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Thank you for the feedback! And I'm glad you had fun, thanks for playing :-)

Thank you! :-)

Thank you so much! And I appreciate the feedback, that's something I might change after ranking is done. Best of luck with the jam! :-)

Thank you! :-)

Thank you so much! :-)

Wow, that was so much fun! It took me a few tries to get the hang of the dancing, but once it clicked, I had a blast. Great job, and good luck with the jam! :-)

This is a beautiful project, I really enjoyed playing through it! Great work! :-)

Aww, thank you so much! I really appreciate your feedback. I was a little bit nervous that players wouldn't have time to read everything carefully if I set the customer speed too high, and I might have overcorrected a bit lol. Again, thank you so much, I'm glad you enjoyed the game! :-)

This is sooo cute! Great job! :-)

Beautiful artwork! I was a little bit confused with the mechanics, but I'm not really a puzzle game person, so that could have just been me. Maybe an in-game key or legend would help so players don't have to keep referencing the game page to see the combinations? Anyway, great job, and good luck with the jam! :-)

This was super fun! :-)

This is so cute and fun, great job! I love your character designs, and the humor was excellent. There were some minor issues with text not fitting on screen or words being too big for the textbox size, but it's still a super impressive project. Also, I love how many people made games about serving coffee, myself included lol

Wow, this is so sweet, thank you for all the great feedback! And yeah, I noticed that the HTML version has some odd pixel stretching (especially with the font like you mentioned), but I couldn't figure out why. It looks much cleaner in the Windows version, so I decided not to stress about it. It's so wonderful to hear that someone enjoyed my game! This is my first game jam, so that's a big deal for me. Thanks for making my day! :-)

This is adorable, and bonus points for a fellow mouse lover! My main feedback is to be mindful of what resolution you're using. When some assets' pixels are larger than others', it makes the world feel less cohesive. It was a very cute game, though, and I had fun playing through it! :-)

Super cute project, nice job! :-)

Good job! This is a really nice project :-)