So glad you like the game and idea! There is certainly room for improvement on multiple front, as is true with most entries to a game jam. I’m sorry to hear that you didn’t finish, and we certainly plan on tweaking difficulty and adding more engaging feature after the jam. Thank you for playing and providing feedback.
mildmelon
Creator of
Recent community posts
Fun game, I like the idea! I felt like a bit of tweaking could have made this better, I’d decrease the distance to the animals to push them as it was a bit hard to get them in the right direction. I like the music and sound, it’s very fitting of the gameplay. The art is cute and fits well for the game. My last suggestion would be to change the way that some of the animals interact with the player, as it seems that there are only 3 unique mechanics (cow/sheep, chicken, pig), with 2 being similar (cow/sheep and pig). I could see this expanded upon to include various behaviours for the animals (maybe the sheep like to stay together), and including more tools to help herding would be interesting. Overall fun game, and good entry!
I would really like to try out the game, but am unable to play due to an issue with the WebGL version. I found these error messages in the Chrome console:
Uncaught SyntaxError: Invalid or unexpected token
Rocket Riders(WebGL).loader.js:1 Uncaught ReferenceError: unityFramework is not defined
at HTMLScriptElement.n.onload (https://v6p9d9t4.ssl.hwcdn.net/html/3852730/Rocket%20Riders(WebGL)-1/Build/Rocket%20Riders(v6p9d9t4.ssl.hwcdn.net/html/3852730/Rocket%20Riders(WebGL)-1/WebGL).loader.js:1:3146)
I did a bit of debugging for you, and it looks like the solution may be to disable compression. The link should has a good explanation of how to turn off compression in Unity.
Let me know when you get this sorted out, and I’ll definitely give this another shot and an rating! Best of luck, and don’t give up yet!
Thanks for the feedback! We’ve added a patch for the enemy spawning bug and also released an Android APK. Give the game another play if you have the time, and consider downloading on mobile for a better experience.
I’m the artist, so I’m glad you enjoy the art. I found a really interesting dithering texture when I was creating the fish scales that I ended doing some interesting blending with that I think turned out great. I was going for a kind of underwater wavy dither pattern with the background, is there something you’d change to fix the noisiness?
Really fits the theme well, and the music was very in tune (pun intended) with the gameplay. I didn’t loose any health until pacman and then I immediately lost two hearts because he spawned right on top of me lol. Maybe consider implementing a cooldown on the player loosing health so that they don’t die from one or two mistakes. Overall great game, really enjoyed it!
Fun game, although extremely difficult as there are no other indicators of when rain will fall besides audio. Maybe slowing down the rain a bit would help give the play a chance to escape, rather than just being doomed to die. I also had trouble sticking any landings as there is a lot of slide and it was hard to stay on any platformer I landed on. Overall I enjoyed the game, keep it up!