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Garden Dodge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #30 | 3.316 | 3.316 |
Sound | #37 | 2.842 | 2.842 |
Overall | #38 | 3.026 | 3.026 |
Theme | #44 | 3.211 | 3.211 |
Gameplay | #47 | 2.737 | 2.737 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you posted a link to your game on twitter paste it here so we can retweet it!
https://twitter.com/RyanBrooksGames/status/1394329445595451396
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Comments
Good polished game bro. The leaderboard is fantastic and inspiring! Maybe the aesthetic need some improvements. But I liked your game, I did 15s LOL it was my best ;-;
Maybe you could add some indicator for the water drop.
May you rate my game too?
Really cool looking art! I think its hard to understand how much distance you'll really get off of a pull, but I do love the sort of platforming element you had. I think if you revisit this, it would be cool to have more nature hazards or enemy types.
Pretty good. Art is good looking. I believe there is something you can do for the better gameplay.
This is a very fun game! I like the free-form nature of the mouse movement, and the sound design and aesthetic seem very polished for a three-day jam. I'm not sure if any other players have experienced this bug, but when I died, I couldn't type my name, so I couldn't get past the screen (I had to refresh to try again). I also think it should be a bit more clear on where players can land on flowers.
Please rate my game in return; it'd help out a lot!
Thanks for the feedback! I'll definitely be updating the game with all the feedback I get after the jam. I am curious though as to what device you were playing on that it wouldn't let you type a display name? I know WebGL isn't really supported on Mobiles so I had to make a pop-up for typing in the display name, but for all PCs and Laptops it should work fine.
Also I'll definitely rate and play your game!
Really good and solid game. I like the concept of using the mouse to move.
The main character looks very good. I loved the animations on it as well. The gameplay itself is very difficult. As others have said, you're given very little visual indication of what obstacles are coming up. Either zooming out the camera, slowing down the obstacles, or having arrows along the edge pointing to offscreen obstacles may help. It's also very difficult to tell where you're going to land. Perhaps displaying an arc of your jump trajectory instead of a straight line would help with the issue. Also, there seems to be a bug where you can hold and drag the mouse offscreen to increase jump distance. You can even do some wacky stuff like zoom out in your browser and move the window the bottom of your screen and drag and release at the very top of your screen to shoot up into the air at a ridiculous speed. At any rate, I enjoyed playing. Thanks for making it!
How difficult! But fun, I liked the pixelated design, I would have liked a background without that blur, it does not fit with the designs.
I love the aesthetic. In a way it reminds me of like old school neopets games. The sound is also great. I do wish you had a better idea of what was going on above you, as well as a way to know where your jump would land you.
Great Job man
Great Job man
Fun game, although extremely difficult as there are no other indicators of when rain will fall besides audio. Maybe slowing down the rain a bit would help give the play a chance to escape, rather than just being doomed to die. I also had trouble sticking any landings as there is a lot of slide and it was hard to stay on any platformer I landed on. Overall I enjoyed the game, keep it up!
This game's really fun, and the high score board is enticing! The drops do drop faster than expected, and a lot of stuff comes from off screen that's impossible to predict as you jump. Cool stuff oveall!
It's very hard to aim your jumps because i never know if im going to land on a platform. the controls feel good and the art is nice.
Amazing game.
1, The launch mechanic is a bit too fast.
2, Sometimes, the game will softlock when in the settings menu.
3, There should be arrows or some way of detecting where a waterdrop will fall, as It is too hard to stay alive for long.
Other then that, Great game.
Nice concept! Controls are a bit hard but that's okay :D