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A jam submission

Carnival of FateView game page

A casual but challenging game set in the Carnival of Fate.
Submitted by The Giant (@NickideBruyn) — 15 minutes, 39 seconds before the deadline
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Carnival of Fate's itch.io page

Names and Email Addresses of ALL Team Members
Nicki de Bruyn: nickidebruyn@gmail.com

Categories Your Team is Eligible For
Hobbyist, Overall, Technical Excellence

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Comments

Submitted(+1)

Love the atmosphere and visuals, I just want to say changing any drop down item in the launcher breaks the launcher a bit, but with that out of the way the game seams to be really fun for at least for the target practice, I assume the other mini games doesn't work because it says out of order but I think this game can be really fun and can be expanded on if you had more time and I can see potential in this. I also wish to know what a person could do with the tickets bc at the moment it is only tickets in your inventory maybe you could by a car that you can drive around with those tickets for example and stuff like that

Submitted(+1)

The environment, along with the models and setting, creates such an eerie atmosphere. It really captures the feeling of mystery and suspense, which works beautifully with the setting. 

The spinning wheel concept is also a great touch and adds a unique gameplay element that stands out.

However, the game feels a bit incomplete in its current state. I was unable to use some of the key elements like the hammer, horse race, or the shooting range more than once. 

Adding functionality to these features would really help enhance the experience and make it feel more polished. 

Additionally, it could benefit from more variation in the objectives. 

For example, having the challenges change with each spin of the wheel would tie the gameplay more closely to the theme of unpredictability and risk.

The UI is well-designed and effectively conveys what the challenges are. 

It helps guide the player clearly, which is a great strength of the game.

To further build on the eerie vibe, it might be interesting to incorporate a losing condition tied to a horror theme, such as introducing a creepy character—maybe an evil clown—who reacts negatively if the player fails. 

This would add tension and increase the stakes, making the game more thrilling.

The eerie environment, combined with the unique spinning wheel mechanic, creates an intriguing and mysterious atmosphere that kept me engaged.

Enhancing the interactivity of the game’s features, such as allowing reuse of the hammer or shooting range, and incorporating a losing condition based on the theme could make the experience more complete and immersive.

Developer(+1)

Hi Cloudy Boxscape, thanks for the very informative feedback.

I agree with almost everything you said. It would be great if I had the time to complete this game and add what was listed on my todo list, however I was cut short on time, full time job and all.

Thanks for the feedback.

Submitted(+1)

I loved the asthetic, sad that there was only 1 game to play in the carnival. Good job :)

Submitted(+1)

I couldn't really figure out what to do unfortunately, but, good job anyway!


I liked the "feel" of the game.