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Monwiz

34
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2
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3
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5
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A member registered Oct 26, 2023 · View creator page →

Creator of

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Fun game, but it's not clear what ingredients do what. For some reason the music and sound effects don't play for me, is it a bug or not? If there still will be time left for rating games, could you play and rate mine? Good job!

Thanks for playing! I decided not to add mouse support because usually RPGs don't have it, also, in my opinion, it's more comfortable to play the game using only a keyboard. Could you explain more how did you get stuck? If it has something to do with the physics, you can press R to restart the level. The first pair of puzzles was supposed to be completed with snow blocks and the second one with ice blocks, but I didn't have enough time left to introduce the spells to the player.

I like the game! The ending theme music sounds cool and funny, what inspired the creation of it? I think the bully should also be able to destroy the letter, make it dirty or change the answer in it. Good job! It'd be nice if you will play and rate my game too, I want it to have at least 9-10 ratings.

Great puzzle game! It reminds me of "There is no game". I don't know if there is anything to add to the game, maybe you could make the bin and the search work. The hammerman has a funny movement animation, by the way. Could you play and rate my game too?

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Fun game, it'd be cool to have a hardcore mode to be able to enjoy it more, something like increasing the amount of enemies and their movement speed. Also I think the boss fight is too easy, maybe you should make it more varied and fast and let the boss move to the triangle. The sound effects are too loud, make them more quiet. Could you play and rate my game?

Good job, the game looks promising! I don't think I was able to uncover the secrets, I checked the texture of the magazine (two versions) but found nothing. Maybe it's possible to get somewhere by holding on to a rock and quickly pressing Y. It'd be nice if you will add the option for skipping text animations, because if you talk to someone the second time they will repeat the same text as it was before, but you have to wait for the animation and the dialogue end to continue.

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Good idea, but, as you've already heard, the AI hallucinates. When I said to him "batman", it answered with something like "Good guess, but which one?" like there are several of them and I must specify which Batman I'm talking about.

Good job! I love the graphics and would like to see the full game in the future. It's strange there are a lot of comments and it got rated only by 3 people. It'd be nice if you will play and rate our game too. What is ????


😵‍💫😵‍💫😵‍💫 (took only 1-2 minutes to find the code)

Nice arcade game, I like the 3D style! The controls in the Linux build are broken, the ship keeps moving to a side even after releasing keys (I tested the Windows build too, everything is fine). In my opinion the Small Palette wildcard is about certain colors, not shades of them (I don't know about transparency, it depends on a jam).

Nice game! At first I got stuck because I wasn't aware there are other actions besides going around, maybe you should make it more obvious, for example display the output of the HELP command when you enter the text-adventure mode for the first time. It'd be nice to see the continuation of the story!

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Nice game, but there's too little plot, it'd be nice to see the continuation of the story. I don't think releasing games 6 seconds before deadlines is fine, try not to take risks again.

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Yeah, I should have explained how the puzzles work better, Miro told me how to improve this. The character "looks" in the direction he goes in, the first yellow block his vision meets is the place where he can spawn snow or ice blocks. Ice blocks themselves move in the direction they were pushed until they meet an obstacle, while snow blocks are just being pushed by Mage.

Reminds me of Grey Hack and hack_me. Good job! The music is very enjoyable. I think passwords in the terminal should be hidden and the NPCs should send messages slower, I was confused at first when "cd" and "ls" commands didn't work in the usual terminal, also installing apps out of nowhere looks scary, like the system is hacked... or is it? It'd be nice to have very necessary commands like "neofetch", "lolcat" or "cmatrix", and maybe multiplayer or something like that.

I have the same problem

Sorry, I have nearly finished building my team.

Sorry, I have nearly finished building my team.

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I love your music! Add me on Discord: monwiz

I like your music, but some of it feels too repetitive, I want you to fix this for the game. Add me on Discord: monwiz

I want to make a small team (of 3-5 people I think) and have fun with the team while making the game. I would like to have jacks-of-all-trades in my team, or just multi-skill people (for example programmer + artist), I will still accept others though if there will not be enough people. The game engine we are going to use is Godot Engine. I want to make a game using the winter/christmas theme, with a little story and pixel graphics. I am a programmer, can draw some pixel arts, would like to try making some music but I am not sure about my skills and experience, will be investing at least 6 hours a day, you can see my works in my profile.

I prefer using Godot for this jam, you can check some of my works on my itch profile. My goal for the jam is to have fun and find new friends, but I'll try my best to make a good game, I'll be investing at least 6-8 hours. I'd like to have a small team of 2-5 members, or I can try to make my own.

I love the music and the maps look stylish! Good concept, but the game is too short, the boss feels static. The concept reminds me of Rhythm Doctor, where you need to help the patients with fighting their diseases. I'd love to see the full game in the future with more plot and fights!

You have a pretty customizable editor for making inventions! It's enjoyable to make something to beat the maps with different ways. I'd like to see more things, maps and difficulty settings.

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It's a nice puzzle game. I really like the MS-DOS/PC-98 style of the game! It'd be also good to have some retro music that fits the atmosphere.

You have an interesting mechanic, but the game is too hard. It reminds me of Getting Over It: you use a weird mechanic to scale a mountain, but you can easily just lose all of your progress. This is pretty fun to play (except for the part when you fall).

I love the retrowave graphics and the gameplay is enjoyable! Firstly I didn't get the controls, but on the second try I made good progress.

You have a nice idea and gameplay. In my opinion the graphics are too simple, though the spheres look very beautiful. At the first time the needed sphere didn't spawn, so I got confused. It'd be nice to be able to skip the introduction after restarting.

Very polished and enjoyable game and puzzles! I also like the art style!

You've made an awesome gameplay! It's very enjoyable to play with the isometric graphic! But I can't determine the height of blocks. Also sometimes the character can be visible when he's behind some blocks, he can summon an ice block inside him or 1 block away, an ice block can be seen behind the other ice block when it's on it, the GUI can get behind the blocks, the active spell selection can disappear sometimes, the warp spell works buggy and the first spell and the character can disappear out of nowhere and appear back after any movement. I'd like to see more levels and the polished version of the game!

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Oh, I didn't notice the nests. I think they should have more lines to make them look more recognizable and the eggs should be white.

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The game has very good graphics and enjoyable music, and I liked the gameplay! But I think the  blocks appear pretty rare. And I didn't get what this guy wanted me to build:


I like the game. I've found that it's easier to move boxes by regularly switching between the ice and fluid forms, this is most likely a bug. I think you should add more mechanics to the game, for example temporary power-ups. Good job!

Nice idea, but the game is very short. As everyone else already said, the game doesn't let you go to the second level, so I played it through Godot Engine. Level 3 contains some skips that I think should be fixed:


The gameplay is fun, it's challenging. Good job! I want more difficult levels.

Great job! I like the game idea, the music and art style are very good. I would like to see levels where you need to be small to complete them in the future.