Fun game, but it's not clear what ingredients do what. For some reason the music and sound effects don't play for me, is it a bug or not? If there still will be time left for rating games, could you play and rate mine? Good job!
Monwiz
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Thanks for playing! I decided not to add mouse support because usually RPGs don't have it, also, in my opinion, it's more comfortable to play the game using only a keyboard. Could you explain more how did you get stuck? If it has something to do with the physics, you can press R to restart the level. The first pair of puzzles was supposed to be completed with snow blocks and the second one with ice blocks, but I didn't have enough time left to introduce the spells to the player.
I like the game! The ending theme music sounds cool and funny, what inspired the creation of it? I think the bully should also be able to destroy the letter, make it dirty or change the answer in it. Good job! It'd be nice if you will play and rate my game too, I want it to have at least 9-10 ratings.
Fun game, it'd be cool to have a hardcore mode to be able to enjoy it more, something like increasing the amount of enemies and their movement speed. Also I think the boss fight is too easy, maybe you should make it more varied and fast and let the boss move to the triangle. The sound effects are too loud, make them more quiet. Could you play and rate my game?
Good job, the game looks promising! I don't think I was able to uncover the secrets, I checked the texture of the magazine (two versions) but found nothing. Maybe it's possible to get somewhere by holding on to a rock and quickly pressing Y. It'd be nice if you will add the option for skipping text animations, because if you talk to someone the second time they will repeat the same text as it was before, but you have to wait for the animation and the dialogue end to continue.
😵💫😵💫😵💫 (took only 1-2 minutes to find the code)
Nice arcade game, I like the 3D style! The controls in the Linux build are broken, the ship keeps moving to a side even after releasing keys (I tested the Windows build too, everything is fine). In my opinion the Small Palette wildcard is about certain colors, not shades of them (I don't know about transparency, it depends on a jam).
Nice game! At first I got stuck because I wasn't aware there are other actions besides going around, maybe you should make it more obvious, for example display the output of the HELP command when you enter the text-adventure mode for the first time. It'd be nice to see the continuation of the story!
Yeah, I should have explained how the puzzles work better, Miro told me how to improve this. The character "looks" in the direction he goes in, the first yellow block his vision meets is the place where he can spawn snow or ice blocks. Ice blocks themselves move in the direction they were pushed until they meet an obstacle, while snow blocks are just being pushed by Mage.
Reminds me of Grey Hack and hack_me. Good job! The music is very enjoyable. I think passwords in the terminal should be hidden and the NPCs should send messages slower, I was confused at first when "cd" and "ls" commands didn't work in the usual terminal, also installing apps out of nowhere looks scary, like the system is hacked... or is it? It'd be nice to have very necessary commands like "neofetch", "lolcat" or "cmatrix", and maybe multiplayer or something like that.
I want to make a small team (of 3-5 people I think) and have fun with the team while making the game. I would like to have jacks-of-all-trades in my team, or just multi-skill people (for example programmer + artist), I will still accept others though if there will not be enough people. The game engine we are going to use is Godot Engine. I want to make a game using the winter/christmas theme, with a little story and pixel graphics. I am a programmer, can draw some pixel arts, would like to try making some music but I am not sure about my skills and experience, will be investing at least 6 hours a day, you can see my works in my profile.
You've made an awesome gameplay! It's very enjoyable to play with the isometric graphic! But I can't determine the height of blocks. Also sometimes the character can be visible when he's behind some blocks, he can summon an ice block inside him or 1 block away, an ice block can be seen behind the other ice block when it's on it, the GUI can get behind the blocks, the active spell selection can disappear sometimes, the warp spell works buggy and the first spell and the character can disappear out of nowhere and appear back after any movement. I'd like to see more levels and the polished version of the game!