Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Mr.Zayh

26
Posts
2
Followers
1
Following
A member registered Jul 03, 2017 · View creator page →

Creator of

Recent community posts

Indeed you can only lose if you spend 90turn healing with the 3 heroes alive... 

Yeah we took the "Reversed roles" to another level. The dev was drawing, the artist was making sound design and the sound designer was doing the dev... Nah just kidding, we suffered a lot from lack of time and ressources I wish we had done more for the gameplay too

That must be a bug... I guess

Our artist Artsymiwa did the art, I'm not sure how but you can check out her other works here : https://www.instagram.com/artsymiwa/

Cool game ! Did you make the sounds recording yourself ?

I got killed by a guard a the top !

Nice little game !  The art is great and the music is catchy

Great graphic style and animation ! I like the feel of the game.
I didn't have the patience to reach the end, took me 20minute to reach just after the hanging prison cells but then I falled down to the begining. :c
Overall I like the jump but I felt like I reached the max jump height to fast and it makes it excessively difficult to dose the right amount of jump force. Well it's a rage game so it might be intended or maybe I'm just bad ahah.

Anyway I had a fun time overall !

Oh no my house got severed ! It happens all the time.

Fun game, I like the implementation of the limitation. Simple yet fun ;)

Nice plot ! I liked the ambiance, controls are smooth even though I wish the controls where displayed longer at the begining I didn't have time to read "j- to fly" the first time, I had to go back on the game page to read the controls. It was fun tho !

Nice game, I like the slime art and its animation and how you implemented the slime split feature ! But I don't know why I can't control the first part that split from me. I had to manually push this half on the yellow button in the last level. 
I had a fun time.
The game of our team share so much similarities that it is funny ahah ! Check it out if you have time !


(2 edits)

Hey, I like the idea of the boss fight!

Here is our jam game, we added a 1player mode recently ;) https://drbleep.itch.io/moonball 

Two new  1 player mode have been added to the game (WebGL version). Check it out !

Now you can play even without friends ;)
You might want to try

Hey Misterm I added a new one player mode if you are willing to try !

I added a bot if you want to get a better taste ;)
Thanks for your review by the way !

This game rocks ! I love the design of the character even tho I don't really know why he wants to find glasses of milk.

Pretty simple mechanics well implemented, the feedback is great. The atmosphere is relaxing, and I like those Zelda-ish sound fx.

Nice overall atmosphere. I took me some seconds to understand that I have to move forward first to be able to turn. I like the idea of the minigame for ressources.
Great work

Hey Meechu, I'll review your game, here is mine : It's 2player but you can have a feel even if your alone (there is a webgl version now)
https://itch.io/jam/mini-jam-130-lunar/rate/2021218

Not a bad Idea, the fourth level (I think) with the big curved wall doesn't seem do be doable unless you skip completly the wall with a big jump shot directly in the hole.
The camera and the walls make it difficult to know where we aim and some texture are glitched.
Also great logo !

Cutest game I've played ! Lovely bunnies.
Great art, good music, had a good time !

Good pong implementation ! I like the fact that you can customize the colors.
There is a lot in common with our game in the use of the 10s and also the pong inspiration !

I like it so far

I liked the tutorial, the text were a bit hard to read sometimes with the light halo. 
I might be bad at your game but I found it difficult to survive long enough without knowing the perfect path to victory. I would have loved to be able to dash downwards too since the fall is really slow, might have help having a easier timing surviving with the 10s limitation !
The character art and animation are great and I like the idea of having a reduced field of view.

Overall the game is a bit unforgiving but rolls well with the theme

(1 edit)

The art style is simple yet satisfying!
I found it difficult to understand where I was going with the static background and sometimes I was falling superfast without realizing it and ended up crashing.

Thanks for reviewing !
Did you play on K&M or with a gamepad ?
On K&M the game is indeed harder since we can only dash in 8 directions. It might have been better to dash where the mouse is
What do you think the controls should be like ?

(2 edits)

Hey IvChill ! 
Thanks for your review !
I'm glad you enjoyed Dr.Bleep's work for the sound design and  Slyzh's work for the 3d design !
Indeed there is this bug with the plateform : it triggers on the input instead of on the dash. As for the cannon bug, it has collider on the tip of it and since it's rotating superfast (too fast IMO ahah) you can get stuck in it sadly. 
About the timer, your point is good ! Others told us something similar.  Even if nobody likes a cooled tea,  it might be a good idea to change this feature to make it fun and not punishing (since the game is already hard enough).
We thought of doing a stationary I-frame to dodge the needles and the bullet but we thought it'd be too easy and went for an I-frame for the dash, we might also rethink this ahah.


We might publish an update later this week or next week.

Thanks again for playing the game  !

Time to get some tea