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muzakkiha

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A member registered Feb 13, 2019 · View creator page →

Creator of

Recent community posts

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Cool puzzle game idea with great visuals! Had to figure out what the game was about first, because I didn't understand the story behind why the ghost has a limited set of actions (also because I had to realize that it can only move 2D despite the game is 3D).

The idea and graphics are nice, but I think it needs more improvement in gameplay because I just feel that it wasn't quite engaging. But I had fun anyway, to see the various display of effects when I was shooting!

Very unique idea, cool art!

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I'm giving this all 5 stars! I don't know if many people like this kind of game or not, but I just really loved this! I think, maybe the game isn't directly about out of control, but the message behind it that tells about our life scattering away as the time goes on. Everyone needs something relaxing like this once in a while...

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Cool short game with a lovely visual style. It was nice to see a game that is relaxing (but still challenging and still fits the theme) in the midst of many games which are mostly about chaos.

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Actually for me the toughest part was making the concept of the game. I'm just adding things up as the time goes on and finally became this drone-shooting thing game hahaha

Cool experiment on turning chess into a mix of a strategy and fast-paced game, I think it will be even more fun to play against a friend!

Best game I've played so far!! Everything on the form deserves more than 5 stars!

The story execution and atmosphere is very nice. Really loved this kind of story-driven game!

Somehow I really loved the weird art of this game, gave me the feels of something like surrealism... Anyway this is a very fun game, reminds me of Hamsterball, but with a twist !

Thank you, glad you enjoyed it!

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One of the most fun game so far yet still challenging and fits with the theme, 10/10 for this game ... I mean 20/20 !

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Just a side note, the reason why this game look polished for a game that is made alone in 2 days, is because most of this game is actually hard coded (so that I can be faster at making the game, I wouldn't do that if it wasn't for a short game jam) and I really like the polishing parts in making games, so I'm always too immersed in doing that compared to enhance the game in other aspects.

Thank you for enjoying my game! I am very happy if there are people who feel immersed in the game that I made.

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Thank you! On a second thought, I also felt that I wanted to develop this game even further, but with another approach to the core mechanics.

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Maybe if the game was stressful and hard enough, it will feels to fit with the theme more since at a glance this game looks like a bullet hell game anyway, thanks for the comment!

Clever and interesting puzzle game idea!

In fact I did the polishing work first because I like it so much and then gameplay hahaha

Really love this clever idea, and the display is so relaxing...

I love the colors, lighting, and effects in this game!

Thanks for your feedback! Actually that's why I've added mana/energy management for the player, and also abilities to make the player think of finding a way to get as many scores as possible. But you're right, it still needs some balancing because the game still feels very easy.

I've once encountered that problem too, but after refreshing the webpage, it worked fine again.

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My game - https://muzakkiha.itch.io/possessed

I've rated and commented yours, really like the game idea and implementation!

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Wow, this is a really cool game, one of the best I've played here, all 5/5.

However, I think it could be improved as the game feels too hard because the character are often got stuck at the edge of a wall, and the health are a bit too low.

And I've found a bug (maybe)... that you still can move after the game is over._.

Sorry for my bad english. Good job on your game!!

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Thanks for the comment and the idea!

Maybe now I'm not an early game developer anymore :p

This is my first 7 days jam, I still can't figure out what can I do in one week at the start of the jam. I was focused in tweaking graphics at first, until I realize that I should be doing something else with my game at that time. Then at the end, I can't add the sounds because of the deadline.

But luckily because the gam still feels fun to play!

Wow, I didn't expect that! Thanks!!

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https://muzakkiha.itch.io/possessed

I want to know if my game is fun to play or not, I'm still early to game development. Any feedback or rating appreciated! I have also finished your game, loved the idea to challenge players to collect many hearts~

Thanks for the suggestions!!
I will try to make the webGL version soon then.

https://muzakkiha.itch.io/possessed

I've played/rated yours, thank you!!

My game - https://muzakkiha.itch.io/possessed

I've played and rated your game on the first day :D

Thank you for the feedback!

Actually in this jam, I just wanted to try various tricks in Unity to answer my curiousity on how to make a nice and smooth looking graphics. So, I just managed to make one level with everything mixed up, and I'm happy with the result because I got the ideas.

Thank you, I'm so happy to hear it!
I've played your game too and had fun playing it, loved the sound and animation especially when the character dies :D

All 5/5 from me, best game i've played here so far!