Hey! Thanks for giving our game a try, unfortunately it seems our latest build with all the bug fixes was not submitted so the current build on itch is buggy :(
it was 3 am for the deadline for us so it was hard to get it through
I really really love this! the art & the music combine soo well! Like how the jail are crabs and the music sounds like crabs snapping, it's really awesome!
Only problem I had was that there was only things to do at the boat and the junk trader? Not sure if there was supposed to be things to do at the Jail, Courthouse, Lighthouse, etc?
Regardless, really awesome!
Thoroughly enjoyed this! as I mentioned in discord it really brings me back to a similar web browser I used to play with my brother as kids! Brings back great memories. My only critique is the theme, I'm not sure how it ties into the game but otherwise really awesome attention to details like the 2D lighting, Physics and map (which I presume to be generated?)
Really awesome work!
Thanks for the detailed review! I did the development in Unity and it was pretty tough getting 2 games done along with all the functionality of things you don't think about until they're necessary (menus & player QOL). All of us in the team really did put in a lot of effort, so glad that it paid off!
As for the 2D game bounds, there was a bug with the edge colliders seemingly working sometimes on some angles and because of lack of time + the crab game being my first ever 2D game I wasn't able to find a good solution.
There's definitely a ton we would still like to polish and add but for the time frame we're all pretty proud of what we got done and I'm happy to hear you enjoyed it! Cheers!
I just wanna say, great job to both of you! This Is visually very pleasing and nice with all the effects and animations, (aside from a few A poses from Gideon lol). I do have a few nitpicks and that is that the map was a bit too large which slowed down gameplay and felt boring at times, specially the beginning. Some clearer instructions on how to properly fight Gideon would also have been useful but all in all great job guys!
yea, i should have mentioned in the tutorial that you need to hold down the click button for 2 seconds to throw the villagers (the more you hold it the further it will be thrown) As for the abyss, i didn't think many people would turn around at the very beginning and walk off the world lol but i guess i should've added a wall or something. Anyways, thanks for playing!