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A jam submission

Fan-tastic FlightView game page

Submitted by WhyNotYT (@Why_NotYT), umaraq — 2 hours, 39 minutes before the deadline
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Fan-tastic Flight's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8953.5003.500
Overall#11733.5613.561
Presentation#12343.6823.682
Creativity#17023.5003.500

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is a flight simulation game. But instead of being a pilot, you are the level designer!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted

Paper plane games but it's cool! Music and art are working in harmony really good!

Submitted

i love the visual arts and presentation. It’s so minimalistic and beautiful. And it’s also a nice concept, tnx for making the game!

Submitted

A fun spin on the paper plane games. It took me an embarrassing amount of attempts to get past stage 5, but I got it done haha, I enjoyed it. I would just consider giving the player a starting amount of currency at the start of each stage (or maybe even combined across all stages) and have placing fans cost money. You could have a score for the amount of money the player finishes the level/game with, this way the player has an incentive to find the most optimal path through each stage using the least amount of fans. I think this would add a lot more to the game. 

Submitted

great music! also loved the gameplay, was a bit challenging at first but fun nonetheless!

Submitted (4 edits)

I really enjoyed the core concept and the music (you say it was made during the jam :brain_explode:) and I have two things I can suggest:

  • Save what the player placed and restore after failing
  • Just placing the fans correctly gets a bit boring after a while, so maybe try to limit the available fans even more etc.

I think with only these 2, the game would be even more fun!

Submitted(+1)

Very interesting concepts. Could have some features like different types of fans and a budget, based on the installed fans cost + the energy used to power them.

Submitted (1 edit) (+1)

fun and relaxing, I think this game has lots of potential! One thing i would do to improve the game is not delete all the fans after a failed attempt

Submitted

This is really cool! love the floor fan placing mechanic. Makes it feel strategic!

Submitted (1 edit) (+1)

Pretty fun and interesting concept, like the other commenter said, it is a bit annoying when everything resets. Otherwise pretty fun! Could make an interesting mobile game? Idk

Submitted(+1)

I liked the concept. I did find it frustrating that whenever I fail everything resets, because the controls felt a bit finnicky and i would've wanted to do some micro adjustments. it's a lot hard to predict how far the plane will be pushed so it wouldve helped a lot if i could adjust it after trying

Submitted(+1)

Short and sweet! I liked the overall mechanic of placing the fans ahead of time and then seeing how your strategy pans out, however some little quality of life features would have been nice. What I liked is that you already implemented camera controls, however it would have been nice to have your fans maintain their position in between tries. That way you could just make tweaks to your strategy and see how that changes things instead of trying to match the settings youve had before.
I also found the fan spawning a bit irritating, as it never spawned in the place I wanted it to and then grabbing it was sometimes a bit finicky. Maybe instead of the plus sign you could have had a fan icon that you drag into the level to determine where it was supposed to spawn, I think that would have felt better.
These are minor critiques though and mostly personal preference, overall you did a great job! Well done :)

Submitted

Very nice little game! I got a bit stuck on the last level because I kept making the fans too strong and every time I adjusted them I made them the same strength as last attempt lol.
I had fun playing through all of the levels, and the tutorial is much appreciated :)

Very well done to you all! Good luck in the voting period.

Submitted(+1)

Very creative concept, I loved fiddling around with the values of the fan to finish the puzzle with the least amount of fans possible! I found it a bit repetitive but I finished all 5 levels, maybe more verticality rather than a flat room would feel better (maybe a cave system?). Great entry good job to your team!

Submitted

Enjoyed a lot playing it! Played and finished the five level! really liked this game!

Submitted

Cool mechanic! It's simplistic which is a great idea for a short jam and you executed it well! One thing is the levels can sometimes feel a little simple or repetitive as the level design is pretty similar. It might be cool to add other mechanics that affect the paper plane so that there's more varied movement!

Submitted

What a simple, but addicting game, and the minimalist artstyle gives it a unique flair to it

Submitted

Art and the music matched well for me. Interesting concept to play through. Progression is also friendly to play. 

Submitted

The idea is really nice, gameplay is fluid and the music is super relaxing. I love these types of games. all 5 stars from me 

Submitted

Nice game and implementation of reversed roles. The only thing I'd update is not reset fan's positions if you lose. Because I want to tweak them a little bit after each flight test. GJ!

Submitted(+1)

Oh man, this is something I'd call a "hidden gem"! I really enjoyed it. Pretty simple but very satisfying once I hit the goal. The floating mechanism is also pretty nice.

Really like what you did here!

Viewing comments 24 to 5 of 24 · Next page · Last page