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o_sim

33
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A member registered Oct 03, 2021 · View creator page →

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Very impressive, with so many details and various content - the customers, the rules... Great job!

Thank you, rated yours also :)

There were many cool details like the restaurant getting visually bigger or the transition into the storm. All the rounds had just the right difficulty. Good job!

Thanks, I liked your game :)

Impressive game, I really like your take on the theme. I think it could start a little easier, it is often hard to deal with the wind with so few items.

rated :)

Really enjoyed it! I barely didn't make it on my first try. I feel the numbers puzzle could have been a little smaller, it took by far the most time.

I haven't played anything like your game in this jam.

I'd appreciate it if you would rate mine, too:

https://itch.io/jam/brackeys-12/rate/2972552

Fun game, it reminded me a lot of the phone game Reigns.

Rated!

I would appreciate it if you rated my game, too:

https://itch.io/jam/brackeys-12/rate/2972552

Great idea! I had stopped at wave 30, and I felt I could have gone forever. I wish there was more strategy to it, in the first wave I built a solid rectangle around the dude and all the other levels I could just spam the blocks randomly as fast as possible, which was very effective.

Yeah, I've never had trouble reaching 20 ratings in a jam before, but I believe we can make it.

Loved it! The graphics, the mechanics, the atmosphere, the polish; everything is top-notch.

Thanks for playing!

Yours is really nice; it's rare for jam games to have such a good atmosphere.

thanks, I rated yours

The upgrades are well-balanced, I feel. One thing I would do is indicate where your goal is to make it easier; I found the umbrella by following the road but could not find the raincoat. 

Yes, it's a Perlin noise that is mapped into the colors.

Very impressive! Outside of what others already said, I feel the scale of the environment is sometimes a little off (for example, the swing at the beginning and the workbench in the cave...). But that is the only nitpick I can think of :)

rated, cool game!

Drop your game below if you are struggling to reach 20 ratings, too!

https://o-sim.itch.io/planetary-air-traffic-control

Very nice! The weapons are balanced really well. One thing I would do differently is the difficulty. It increased too slowly for me. Maybe, more enemies could spawn at the same time in later waves to make them more dangerous.

Thank you for the detailed feedback! You make good points.

Yes, by the end, the storms are so bad you need to mostly stay at base and look out for the rare opportunity to go for resources :)

Plays and looks great! I especially love the color palette. One small suggestion from me would be to visualize which side of the ship the canon is on the ship itself, so you wouldn't have to glance to the side of the screen.

I agree with others that the view should be larger so you could see where to jump next, but the game was beatable nonetheless. The controls are great.

The gameplay is simple yet fun for me.  I liked that there is thematic logic to the systems, like the primary and secondary systems looking similar, storage looking like you would expect it to, etc.

Outside of what others said, I want to point out that difficulty is perfectly balanced (for me, at least).

I really liked the detail of the background. The stars paralax effect looks great!

Every time I try to get gas the tornado comes :D

It would be cool if you could see how many people you saved at the end, so you would know how well have you done.

It's tough to get the hang of it, but I got a lot better after a while; hitting enemies by melee without getting hit is still quite hard though. Overall, I loved the gameplay and the pixel art is top-notch.

Awesome! Everything fits together so well, it is very pleasurable to play.

Woa, it's pretty hard for me, but the gameplay is original and the music creates a cool atmosphere!