Game's settings screen's resolution is incorrect despite everything else seeming to be fine. Couldn't play the game due to the fat post processing stack running really poorly. Please fix the settings menu and add a toggle for the unnecessary FX.
Hazelpy
Creator of
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This game is the definition of "Death Is A New Beginning".
I really love how you get reborn as many times as you like, as it makes you really know that death is not a burden, but a gift. Had a good time playing this game. The art is consistent and the visuals look nice, not to mention how the music and sound design is just incredible. Well done!
I love this art style and the audio is really good, the only nitpick I have is that the "how to play" screen was super cluttered and I wasn't able to understand all of it, which hindered my gameplay experience. That aside though, I loved watching this develop as it was shown in the discord & even if my personal experience with this game was short, I still loved it. Well done!
This game is incredible. The amount of endings may be small and the replayability might not be there at all after you get all 4, but the experience with the art and the music really makes it a good quick playthrough. I loved going for the different paths and seeing how it'd go, and the sound effects and smooth music transitions gave it a real polished feel. Well done!
Thank you for the feedback! In regards to the rock, I'll be honest and say I procrastinated and while I did have a good chunk of time left to try and fix it at the end, I decided not to risk messing up something crucial and left it in as stable a state I could get it into.
I'm glad you liked the controls! I spent some time tweaking values there to try and make it as enjoyable as possible.
Thanks for playing!
Thanks for your feedback! I'm glad to hear that you like the look of the game, as I do too :D
Regarding the gliding, I do admit that the slight awkwardness of the glide completely slipped past my eyes, as I was focused on fixing some aggravating underlying bugs, but I'm glad it didn't hinder your experience too much. Thanks again!
I like this one! The art is smooth and the gameplay is even smoother. Going in though I did notice some early inconsistencies:
There's no tutorial, the player is just thrown in with descriptions of what their player of choice can do. When I started I had zero clue what I was playing was a music game, and I still don't entirely know the end goal.
Adding on to the consequences of no tutorial, I had no idea what the special ability was supposed to do for me, as delaying attacks seemed to just staple down my impending doom even more.
Overall though, the music & art was very nice, and I enjoyed playing. Well done !
Alright, I've got a lot to say about this experience.
First of all, I love how cute the artstyle was. It made it a lot more enjoyable, and overall was very good on the eyes. Second of all, the music was very appealing, my ears give their thanks.
I do have some criticism, however.
The UI sometimes overlapped with itself, making it hard to read. Some transitions, specifically after dying, were a bit messy. The tutorial doesn't have a specific end, which almost led me to stopping my playthrough early, until I noticed the screenshots having more.
The difficulty curve was also too steep, as I didn't understand what the upgrades I were adding did until after I had already died trying to use them. Controls for said upgrades also weren't noticeably mentioned anywhere, as far as I know.
Overall, though, this was an enjoyable game to play. Good job!
I like this a lot, but there are plenty of issues that could be touched up on:
Camera is very snappy, it's a bit disorienting. Aiming is also difficult because of limited motion, and some parts are not well optimized so I had to stop my play early.
Overall a solid project though! I liked the effects and the afterburner :D