I know, game jam time limits says I can't fix it just yet, but I'll be releasing a patch once I can reupload. Thanks for the feedback!
OttCS
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A member registered Mar 24, 2020 · View creator page →
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Obstacle to Lovers: I am a Pipe and I want to ram Fl*ppy B!rd so bad :) jam comments · Replied to Sunny Kim in Obstacle to Lovers: I am a Pipe and I want to ram Fl*ppy B!rd so bad :) jam comments
Obstacle to Lovers: I am a Pipe and I want to ram Fl*ppy B!rd so bad :) jam comments · Posted in Obstacle to Lovers: I am a Pipe and I want to ram Fl*ppy B!rd so bad :) jam comments
N.P.C. - Nonsensical Player Chores jam comments · Posted in N.P.C. - Nonsensical Player Chores jam comments
Thanks, I tried to make something interesting that was easy to pick up, but hard to master. The committed jump was something I debated about, but I decided instead to include the Drop [S] to allow correction of a bad jump, but in a way that requires a little more planning of when and where jumps are made!
The score per bounce of dice is based on how much danger the dice posed being on the screen, ones only give 1 point because it's unlikely to kill, but sixes give six because those are an insta-loss.