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Dice Arena's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #784 | 3.406 | 3.406 |
Creativity | #847 | 3.594 | 3.594 |
Overall | #1687 | 3.156 | 3.156 |
Presentation | #3543 | 2.469 | 2.469 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a dice that re-rolls every time it collides. And you must destroy smaller dices.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
fun and more unique take on the concept. it can be really tense and strategic since there's no telling what number you or your enemies could get next. with some extra polish and perhaps a boss I could easily see this as a game id buy.
I made some changes to the game after the jam ended. Thanks again for playing.
I really liked this it's really fun! I like the take on the theme, your core concept is great. I also appreciate the AI honestly, I like when it knows it's smaller, it just bashes into the wall until it can attack then chases you!
With some more juice and effects, this would be a really fun mobile style game.
Congrats on submitting and thanks for the game!
Thanks for playing. And thanks for your feedback! :)
I made some changes to the game after the jam ended.
Thanks again for playing.
Cool and interesting concept. I really like the racing-style controls. Could be a fun multiplayer party-game or something of the sort, with a bit more polish and variation. Good job.
Thanks!
I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
Very simple, yet lovely feel when I roll smash them <3
FSR I remembered Beyblade anime and was wondering if its a multiplayer game :D
Enjoyed it, Good job. Keep it up!
Thanks for your feedback!
Definetely reminds me of beyblade! I hadn't thought of that before.
I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
I'll make sure to check it out this weekend >_>
Very straightforward yet super clever design. There's so much tension when the red dies are close to the wall, where when they hit, any number can appear and make you adapt your strategy. I was able to achieve a score of 10! Congratulations on the game!
Thanks! Really appreciate your feedback.
I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
Very fun game and the challenge rises very nicely to keep it interesting. Could use a bit of polishing and effects, but it's a really nice game. Good job!
Thanks!
I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
Obviously lacking some juice (but it's anyway really hard in game jam), but the idea is great!
At first, when we had only one enemy, I thought it would be boring, and boom, more enemies and I killed myself haha.
It becomes really hard really fast but I enjoyed my play session, the hard control is voluntary I guess, be careful with what you're doing, it matches really well with the style.
A nice little surprise, well done!
Thanks for your feedback. I definetely agree on the lacking of juiceness and balance. Hope you could find some fun as it is
😅
.Just to be clearer, I actually replayed your game just after my first suicide run and had fun replaying it ^^.
I Added some juice. Free to check it out.
Thanks again for playing.
I haven't seen something similar in the jam so far, interesting concept. It would be nice to have some music and sound effects but nice entry for the jam :-)
I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
Very interesting idea ! I liked the game, and the way you implemented it :D I guess a bit more 'juice' (effects when you roll, SFX)... would have been a very big + ! I liked it !
Thanks!
I added some juiceness after the jam ended. Feel free to check it out.
Thanks again for playing.
it's a good idea! The fact that the dice randomly change its number, and that the sprites are very small makes it harder to plan what to do. Maybe you can expand the concept by showing what will be the next number.
Also, it's a bit hard to control the dice in itself.
Anyway, congrats !!
Thanks for your feedback!
Not the changes you asked for, but I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
This is so cool! We both had an idea of dice battling other die, doing damage based on the number, but we had TOTALLY different games at the end! I loved your take on it, this is a blast.
Wow. You had a very similar idea in a very different game indeed. I liked it!
I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
Very good game. I think the idea is brilliant and the gameplay is fun. Sound effects would be nice but not a problem to me. I can see this game as an .io multiplayer game very well. And we both named our game "Dice Arena" :)
Thanks!
Clearly, you have good taste for names. I'll be looking into it.
I polished the game a little after the jam ended. But the name is still the same. Feel free to check it out.
Thanks again for playing.
Nice concept, love this idea of wall bounce
Thanks!
I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
Really fun and creative idea, and the momentum based movement is exciting and feels good to control. Would've like to have a more interesting map to play in, but still enjoyable nonetheless!
Thanks for your feedback. I'm glad you enjoyed it!
I'll have to agree this map could be more interesting. I'll consider that in case i get to update this in the future. And maybe some blackjack music in the background ;)
Not the changes you asked for, but I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
Thanks, all of you.
And yeah. Multiplayer would be awesome! I hope to take some time to implement this in the future.
Didn't get to add multiplayer, but I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.
This is my favorite game I've seen so far, loved to concept
Thanks! I'm glad you liked it.
I polished the game a little after the jam ended. Feel free to check it out.
Thanks again for playing.