need more levels!! need more sunny!!!! I want more!!!
Panchamon
Creator of
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that was really fun! I think the only thing that would improve the game feel would be adding sound effects to the attacks, like a hit sound whenever reimu hits a ying yang or a master spark six or something. Also I didn't use the defend command once , too risky to waste a turn not doing dps. maybe that could have been a once per turn heal instead?
I love the monopoly-esque cards especially the angry chimata one , I'm sorry chimata!!! I don't know how capitalism works.
Also I got trapped by a kokoro doki doki card, had no resources and could no longer progress or quit. Definitely coming back to this one to figure out a strategy.
Wait IS THAT HANA!?!?!?whoa!!!!!
This overall is a greatly polished jam game! the visuals, design, and storytelling are all top notch. the game movement also feels good and the 3d stages look super well done for a 3 day jam! The only place where this game suffers is difficulty balancing, the game feels really unforgiving if you play it by trying to weave between bullets like in a danmaku game, and the way I beat it (by memorizing where the enemies spawn and destroying them before they can shoot bullets) feels like I cheesed it. Other than that very good!
I think if this game leaned more into the "use your dearly departed mikos to beat the kaizo traps!" angle more, like a puzzle platformer, I'd personally enjoy it more. The second to last level certainly feels the most suited to it (it's also the hardest I feel). It's neat how you don't have to rely on the gimmick to beat the game , but Miko yeets herself too fast for precise platforming to my liking.
Music and graphics were very charming!
I too live in fear of the Snaunn.
When Yuuma showed up I was expecting her to also add another "helping" stage hazard and was disappointed when she woke us up. I wanted more game!!!! make MORE game!!! dodging the funny barking snail was fun and the dialogue between the matriarchs was also fun. I just wish there where more levels!!!
it took me the longest time to realize that I could let go of the "z" key. and then I could play the rest of the game!!
the dialogue was very funny 10/10 would read again and the music was also a bangers (plz put that yuyuko stage mix on youtube plz) the danmaku was really dense tho, a little too dense for my liking but no lives system means no problem!
I had fun!!!!