Thanks. I was considering to work on it after the jam and maybe releasing it as an optimized app for Android/IOS.
Paulsenik
Creator of
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I like the bullettime-mechanic. That must've been very hard to implement because you had to calculate future collisions of every object. One of the best games i've played so far. Maybe you could improve the respawnsystem a bit. Sometimes I respawned in the wrong direction or there was a enemy infront of me and instantly died
Thanks for playing. The 'Chaos' was a real problem at the end. I wanted first to introduce the player to the gamemechanics and then let them play some chaotic and complex levels, but I could only fit the introductionlevels in.
However I'll be updating this game in the next few weeks and try to make some more levels that have more chaos and are more difficult to solve👍.
Very Original Idea and good thought out game. One little bug tho: When I'm turning my character, the sound of the bullets switches directions (Left->Right and in reverse), I think you hook up your AudioListener directly to the character and not to the camera, and when rotating the Sprite you also rotate the direction from where the bullets a heard. Also: The Music stops when reseting the level.
But other than that a very good and fun game :D
This Game was entirely created in 72hours during the #WowieJam3 https://itch.io/jam/wowie-jam-3
The votingresults can be seen here: https://itch.io/jam/wowie-jam-3/rate/939332
Thanks for playing. I thought about that and the only solution would be to set the friction of the material for the projectiles up. But this would also mean that you can stick to the side of the Projectile. Maybe i'll figure out another solution that doesn't introduce a new bug. But thanks for the Comment👍😊.