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peppidesu

70
Posts
4
Followers
1
Following
A member registered Aug 22, 2018 · View creator page →

Creator of

Recent community posts

a bit on the easy side but still cool

This game is underrated. The bugs make it hard to play but apart from that this game isn't all that bad.

Game does not work

game softlocks after 1 turn?

can't run the game

I had no idea what was going on

Game does not work

Game does not work

Game does not work

Game does not work

Game does not work

Apart from a few bugs, flawless presentation. The quality of UX design is stunning for a jam game with this many mechanics. Well done!

(1 edit)

4-3-4. upgrade system is nicely done, the presentation isn't beautiful but more importantly functional and clear. It would've been nice if you added a bit more variety gameplay-wise though.

You should do the direction for a horror game honestly. 2-4-4

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5-5-5. This game has everything I expect from a jam submission: Simple but original, enough content to show off the concept and a healthy amount of polish. I praise you for your scope management!

There are lots of ways you can expand on this concept, and these kind of games tend to thrive on mobile platforms so I would highly suggest to keep working on this game!

Not the most original but i definitely liked the pixel art. Nice game!

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Love it! 5-4-5!

Nice work!

nice! a bit plain, but feels good to play

This game needs more votes. Best one so far! I love the fast-paced problem solving required to get the colors to match up. Polish is top-notch, The combo screen effects make that dopamine rush kick in real good. GG!

First 5 star for enjoyment. The game feels really nice to play, but isn't really original (a lot like dicey dungeons). Other than that, great game!

Nice sound effects lol. The game has the level of polish I expect from a 48-hour jam game, the mechanics are worked out nicely and the game just has a nice feel to it. 

Even though I have seen this concept in other submissions a lot, I like this one the most because of the whole 'cheating context'. Polish is on the 'ok' side but for a game made in 48 hours you did a great job

Love the visuals! gameplay is also really polished. Great game overall! A tutorial / how to play in-game would've been nice though

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Beautifully made! This better get more votes than it has now. Original gameplay, Top-notch visuals & sound design (even though you didn't make it yourself, it is put together really nicely). Well done!

It's ok.

can't run the game

can't run the game, you didn't upload the files that go with the executable

game does not work

you uploaded the wrong  files

Next time, make sure your game works when downloaded from the submission page

your game doesn't work, you need to upload the files that come with the executable as well

Very cool, gameplay feels a bit janky at times but for a prototype this is very acceptable. Nice work!

This is actually really good! 

Cool concept! the dice is sometimes not able to move in certain directions though. Idk if that is intentional or not but it was very confusing sometimes.

I like the concept, but I would've liked to see more mechanics at play here. 

The visuals are clear and consistent. Too bad there isn't any audio though. I do think this is something worth expanding upon

This is a cool concept! I like how you added randomization while still giving the player control.

The polish is pretty lacking though, and you should've at least added a how to play / tutorial. I would definitely not abandon this idea though, it has great potential.

You have actually created a well-balanced combat system. The player is forced into taking risks and getting close to the dice.  I would've liked to see more mechanics than just this though. There was also a lack of audiovisual feedback making it hard to understand what was happening on screen

the player does not recieve feedback on what is happening, making the game very hard to understand. let the player know what happens when they press a button, be it a text message or something more refined. The art looks really good, too bad there was no music)