This was a fun and very hectic 4 days of game making! I tried my hand at releasing a 3D game but I’m a bit saddened I didn’t get to make all the assets I was hoping to get done but glad I didn’t give up as I have a tendency to do so when the jame allows for more time. I didn’t have time o find any sfx or music as the game was throwing too many bugs my way😭. And the amount of typos… I’m honestly just glad I pushed through and participated! Also seeing everyone’s perspective on the theme and play through them was really really nice! I tried my best to leave as many comments as possible but I tend to get really anxious, and overthink every word, so that is something I hope to improve in the future on.
piinkpuddiin
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I played the game a week ago, but needed some time to collect my thoughts as this was the kind of vn that leaves you with a lot to think about. I'll be sure to replay this one and see what the other backstories and endings have to offer. This was such a nice story and it all flowed together so well! I also really liked the end card, and the title disappearing leaving us with "the end", I really liked that!
This was such an interesting story! I was trying to understand what it is that kept infiltrating the protagonists eyes and when it would attack! I really liked how each of their own environment still made sense in their own way with the others environments. RIP to Garrett though he had the worst one 😭. Playing it three times to see everyone's perspective was also very neat!
This was such a fun game! Laserpoint was my absolute favorite character. The art in this!!! So pretty, I loved everyone's sprite so much! I wish we had seen more of Algorithm but that's simply because everyone was written so well and I got more curious about them after all the endings! All in all, a great game 10/10 recommend!
This one was very much still the beginning of learning to write for visual novels, not sure I'll come back to it any time soon. I wrote it like a novel and then reformatted it in visual novel format. Which explains most if not all the text and dialogue weirdness.
Glad you could still find enjoyment in it! Thank you again for your nice comment and overall thoughts!
Thank you, your comment is very much appreciated!! The textbox and the wing were one of my few grips and I did realise a bit late that they were taking a lot more space than needed.
I do plan to come back to this story and that will very much be one of the things to fix. I am glad the story came off more relaxed (which was my goal, so yay) and thank you again for your comment and kind compliements!
It was such a fun play!! I immediately tried to go the bad route with both lol, and they didn't disappoint!! Also just a small thing but in the beginning when we get to look around I didn't realize we had to go on our phone to advance the story (but thanks to the guide I made it through!), this is just a small thing but thought I'd let you know!! All in all 10/100, excited for more of them all!!
Hi, I was having difficulties accessing the achievement screen on my main menu so I looked around and found that deleting the second datetime (line 131 and 148) in the achievements backend solved it. I do not know if it's a bug on my end or my game but thought I'd let you know! Fanatastic asset, very excited to customise it!