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PinapLloyd

20
Posts
1
Followers
A member registered Apr 13, 2024

Creator of

Recent community posts

Hello! I had a lot of fun playing the game! I like the comments you placed before the enemies, they were very funny. Especially the fat and dangerous mob. I noticed that I could defeat most enemies before I even approached them, also the Boss was surprise was spoiled to me because maybe my resolution was wide? and I could see the BOSS health bar while I was above his room. Overall, good jab making this game! I hope you had lots of fun making it, and thank you for your hard work!

Hello. This was a really good game/demo! I love the creepy mysterious atmosphere that you made for all the other NPCs in this world, even the music fits well with the. Great job with the environment! The parallax was very natural and really helped make the environment really dynamic. My only comment was that the used up hearts were invisible when in a similarly dark background. Other than that, this was a really well made game! Thank you for your hard work making this game. I hope you had a lot of fun!

Hello! I liked your game a lot! It reminded me of one of the flash games I played back then. You did a good job with the progression since it felt satisfying every time I got upgrades for the drill. I have to ask if there is a bottom since the lowest I was able to get to was ~8500 and I couldn't really get deeper than that (I lack the skillz). Overall, I enjoyed your game a lot! Thank you for your hard work and I hope you had a lot of fun making the game!

Hello! This is a good game with a great concept! I had a lot of fun just dodging the missiles and lasers. Really good idea adding those line thingies! It really helped make the game a lot less disorienting. Just for fun, I tried crashing into one of those laser satellites haha, too bad they didn't have collision. Thank you for the hard work, and I hope you had fun making the game!

Hello! This was a really wonderful game. Everything about it feels polished, and I did not notice a single bug while playing. The sprite art, the sfx and music, even the concept are all really great and interesting. There is so much I can learn from what you and your team have made here. Thank you for your hard work and hope you guys had as much fun making this game as I had playing through it.

Hello. First off, blown away by the art. Lovely sprites and funny designs. Personal favorite are the mushrooms. Also really liked the intro cutscene. I also love the music and sound effects used in your game. The concept, I can most liken it to is Megaman Battle Network, which I was never really good at, but still had loads of fun just beating up all the critters. I never really got to the boss myself after multiple tries but regardless I think the balance is good! I was wondering about the shop because I don't seem to get anything when I try Buy, so it felt like I just Buyn't. Overall, this game is really well made and polished! It's really amazing and sort of unbelievable for me that this was made within 3 days. Really, kudos! Thank you for the hardwork you put into this game and I hope you all had fun making it!

Hello! This is a good atmospheric feeling game. I love the little things like the picking up/throwing sounds and the foot steps. Very atmospheric. I also enjoyed the ending cutscene. I had a lot of trouble in the dark room since I had a hard time reading the walls, and I didn't know you could interact with something in the room at first. Overall, it's a great concept and I wouldn't mind seeing more levels. Thank you for your hard work and I hope you had a lot of fun making this game!

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Hello! I had a lot of fun playing your game! I liked how I could have so many different play styles and yet still feel like all of them were balanced in a good way. The first time I beat it I was maxing out my speed and nothing could catch me lol, and I just wandered for the chests. There was a bug I noticed with the porcupine sometimes when I go north, it would be doing the south walking animation. Also, in my system, it hangs a bunch of times: on the first load of the game, and the first time I hit an enemy. Overall I still had a lot of fun with your game! Thank you for your hard work, and I hope you had loads of fun making this!

Hello! I had a lot of fun avoiding concussions from your game! It's simple yet so fun! I always want to try to get a good score. My personal best was 165! It took a while before the game loaded for my system and eventually had some frame skips when a lot of rocks spawned but it was still a blast playing it! Thank you for your hard work! I hope you had a rockin' time making it!

Hello! I absolutely loved your game. It is quite relaxing and at first I was scared I'd run out of seeds eventually but then I started just planting as much as I could. The concept is really good and I would love for it to be expanded on eventually! Sadly I think I accidentally skipped a dialog box when I got all the animals out. Overall I had a wonderful time just gardening for a while. Thank you for you hard work, and I hope you had a lot of fun making this!

Hello! I enjoyed your game a lot. I love the pixel tiles and the concept of affecting them. It definitely feels like something I'd just go back to just to relax with. And it also feels quite polished. Overall, amazing job! Thank you for the hard work and I hope you had loads of fun making it!

Thank you for playing our game! I am glad that you had fun playing it! I agree that the laser needs a bit more punch to match up to the moon, considering that in actual fights it had a higher chance of missing. Thank you for the feedback!

Thank you! To tell the truth, yeah, that was a bug on our part that we just kept. I had a lot of trouble coding the moon orbiting Earthy and didn't have much time. It kind of does work but our real intention was really to make the moons never overlapped haha. Thank you for playing our game and hope you still had fun!

Thank you! Yes, I agree, the moon is stupidly overpowered haha. Originally we were planning on adding much more variations to weapons and upgrades. Maybe in the future we will try to fix the balancing of weapons and add more types and power ups! Again, thank you for playing and enjoying our game!

Hello! First of, I'd like to say that this game is quite difficult, even with the easy version haha. Although I enjoyed my time with the rocket saving as much people as I could (best I could do was 9 lmao). Overall, a great concept and good execution. I also like the main menu ui! Thank you for your hard work! I hope you enjoyed making your game.

Hello! Nice job with the game! I always love me some upgrade arcade games. I had to get used to the turn speed before I was able to get some good points per run. Overall, I like the concept of the game. Thank you for your hard work and I hope you had a lot of fun making this!

Hello! I like the concept and gameplay of the game you made! You did a great job with the art! I took a while before I understood the instructions but honestly it's a really fun time! Thank you for your hard work! And I hope you had lots of fun making it.

Hello! I love frogs! This game feels really polished for a jam game! I absolutely loved the tutorial screen! A quick simple pvp fight between two frogs, it's honestly really good! Thank you for your hard work and I hope you had a lot of fun making it!

Hello! I have to preface this with the fact that I am pretty bad at platformers lol. With that said though, I was able to get through the stages in less than 100 tries so maybe I'm getting better! I like the way you used the limitation, meaning no green allowed to live. Overall, you did a good job for making this alone within 72 hours! Thank you for your hard work! And I hope you had a lot of fun making it these past few days.

Hello! First of all, I am impressed with how you were able to make all the assets yourself and also code the game, within 72 hours no less! I especially liked the intro cutscene before the game start, good job there! I like the vibe and tone of the game, it's relaxing to just swim around the ocean destroying the evil green pearls, which I would like to add was a great use of the limitation- no green meaning you were in the process of destroying all the green stuff.

As for potential bugs that I noticed, there was the behavior with the bubbles where I'm not sure which direction they are supposed to shoot, as well as the fact that the bubbles destroy the terrain. It is also too bad that there were problems with the resolution of the game

Overall, I enjoyed it! I hope you also had a lot of fun making it, as well as learning a lot of stuff! Thank you for your hard work!