Cool concept! I think the game would benefit from some sort of visible grid that lets the player know exactly how far each movement event moves the character so it's easier to get the solution right on the first try.
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Forward Thinker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #598 | 3.482 | 3.482 |
Overall | #613 | 3.554 | 3.554 |
Originality | #951 | 3.571 | 3.571 |
Presentation | #1378 | 3.339 | 3.339 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player tells the character what he needs to do by dragging and dropping events into a timeline, after that the characer is OUT OF CONTROL
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Really liked the puzzles even if it wasn't too challenging. Maybe to augment the diificulty you can put some extra movement that the player actually don't require. But anyway, game is fun! Good job!
Super fun game! Everything felt really good in terms of game play. If I lost, I felt like it was my fault. I enjoyed the "ah ha" moment when i figured out I could rearrange things while the character was moving. I've seen a few games try to take this approach but none of them play or feel as fun as yours.
Overall great game! Best of luck in your future game dev!
Quite fun concept. In one case I noticed the left overrided the right command and I find changing the directions a little bit confusing. But otherwise it's nice little puzzle game.
Great game! It's really satsifying when you plan out your commands and watch your character act them out exactly as you imagined in your head. I was hoping it would get more challenging so it would be great to see you expand on this with more levels. Great presentation too, good job!
Interesting concept, just a little bit of snapping issue, but sure fixable with a little more time given ;)
Keep it up! (Y)
I like the simplistic pixel art, which is a style I initially wanted to try myself for this Jam, and the idea is really good and different from other implementations of it I've seen.
I do find the direction change with the lines a bit hard to understand, being able to fuse left and right together, but it works well as a puzzle game and was rather fun, nice job!
The mechanic is really fun and satisfying once you figure it out! I did find the puzzles a bit easy, but that's totally understandable for a game jam (Mark actually said he prefers easy games for this). There was one case in an early level where I experienced the "left overrides right" mechanic regarding the extension lines before it was officially revealed, so I was a bit confused. The art style also looks really nice! It did feel like the UI was a bit cluttered, especially on the instructions screen, but that's reasonable given the mechanic. Nice job!
Awesome! Shame there's only 8 levels. Really nice visuals, great level design, very fun game!
Finished all levels. I liked the idea. I would have liked to play more levels with higher difficulty but I understand that 48 hours is not long. Good job.
We had similar ideas about programming directions, but arrived at very different outcomes. Yours has much more control, but is also much more straightforward. Good idea, good execution, decent number of levels.
I really enjoyed this game ! ^^
The level design is great and has a lot of potential c:
My only complaints are that the introductory screen is a little bit hard to read, and that the game remains quite simple all along once you get used to the mechanics (but of course I'm nitpicking ^^')
Great job !
One of my favorite game of the jam! Really loved the concept and the level design is great. I take me a little time to figure out where I had to put the line/arrow, but once I understood I really enjoy the game, great job!
Good idea, and level design was clever the challenge does go up little by little every level.
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