Thanks!!!
plundermuffin
Creator of
Recent community posts
Really nice game. Really enjoyed the cyle of figuring out what to do and then the skill based part of trying to execute it. The only improvment i had was that when you time out i think the input should wait for you to release the button and press it again so you can have a fresh run. But looking at the comments thats an unreal issue so in summary i have nothing constructive to say. ha. Great job!
This is a really cool interpretation of the theme! I was playing alone so didnt get the full experience but still had fun. The sounds and lighting in particular were great. The only addition i maybe would sugest is telegraphing the projectils a litle more so you can jockey with the other player for position. Btw the Wowie at the end put the biggest smile on my face!
The attracter gun is a really cool mehanic. I had a lot of fun pulling stuff around with it especially the level where you jump over them. Felt like curling or something. Like other people have said, some of the levels were a little large for what was in them leading to a bit of a slow down. But the puzzles were well designed and fun to pull off so great job!
This is reeaaly impressive for 72 hours! The art and animations are fantastic, the gameplay is really smooth and the music really adds to the feel. The only minor things i would suggest are adding some more feedback when you are close to drowning and a skip button on the death screens. Great job team!!
A well put together game. Its kind of a forgone conclusion when you are the last one left though so would have been cool to be able to turn the tide against the black ninjas in that case. Kinda like a pacman power pellet to run to before they get you or something. But overall really cool. I especially enjoyed watching them all fight it out in the rounds after i lost.