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A jam submission

BlackoutView game page

Light Your way through a Haunted house.
Submitted by Aviv Youker Harel — 1 hour, 28 minutes before the deadline
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Blackout's itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#674.1944.194
Sound#683.7743.774
Creativity#893.9353.935
Visuals#934.0004.000
WOWIE!#1043.7103.710
Fun#1113.7423.742
Topic#2973.4523.452

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I got it from newgrounds! heres the link to the music: https://www.newgrounds.com/audio/listen/406105

Credits
Aviv is good, no need to say all of the numbers.

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

A really pretty, really well put together game. The shrinking mecahnic was awesome, I would have loved to see more uses for it. like maybe while shrinking you could burn incoming enemies of a certain type or something.

Submitted

The visuals were great, absolutely loved them, although the controls felt kinda weird and not snappy. Maybe you could check a video Jonas made about snappy controls. The character also tends to bounce or clip through walls when jumping from a height. The mechanics were interesting and lovely. Good luck with the jam.

Submitted

👍

Submitted

What an adorable character. Really well executed game Idea and I definitely approve of the hard circle lighting over the soft kind. It brings together the entire game. Personally, adding a bit more color would make the game look so much better, you already did such a good with the purple! Great game :)

Submitted

First of all i love the candle guy and its expressionless face o_o :D I like how you used the theme when we die our past light up our way really cool mechanic :) The only thing i dont like is the jumping it doesnt feel right that our character can jump that high :/ Maybe when we burn our candle our jump gets higher that way you will have another mechanic :D Overall i enjoyed my time great work :D

Note:I would be happy if you could check out my game as well :d

Submitted

Really cool game, great visuals! Had a lot of fun playing it. Really simple, yet still awesome!!

Developer

Thank you!

Submitted (1 edit)

Solid game here! I liked the visuals, especially the purple things. Other graphics felt a bit out of style.

The movement could be improve (talking about the jump here) but it still wasn't bad and it was fun going trough this adventure!

Btw if you played my entry, that'd be apreciated!

Developer(+1)

Thank you :)

Submitted

Very cute, very fun platformer but I ended up rage quitting because the jump is so incontrolable. Sometimes he wouldn't jump, sometimes too much and Idk why

Developer

oh, im really sorry that it made you rage quit, the jump really could use a rework....

Submitted

Dude, the burn down animation is sooo cute! 

A simple and well executed platformer! I didn't like that you keep on jumping when you don't release the space bar. One jump per button press would be better to control.

But the rest was pretty cool!

Developer

Thanks! 

I tried to make the jump controlable by the amount of time you press it, so you will have more control over it and could pass different challanges, but maybe i needed to tweek the jump high and lenght. 

Thanks for the feedback

Submitted

Fantastic game, love the simplicity of a candle in the dark. Controls were tight. The music perfectly fitted the game. Felt like there was some enemy saturation at times but other than that lovely work! 

Developer

Thank you, i tried to spike up the difficulty towards the end by puttong more enemies, becuase you have a limited vision i had to put larger amounts so you could have actually seen them. 

Thanks for the feedback! 

Submitted

Pretty nice game. Wish there had been more usage out of the shrinking mechanic. Seems like I only had to use it once at the beginning and then it never really came up again. The graphics are adorable and the music fit very well. I also found it a bit odd that you could see the grey platforms when they weren't lit up, but not the purple blobs. I think it'd be less jarring if either both the grey and purple were semi-visible without the light, or both weren't. Overall, well done!


Developer (1 edit)

Thanks you, I put some placed which you do need to use tye mechanic ( some jumps the you are to high to jump over, or the short tunnel that was filled with shooting enemies.) but probably i could have used it more :) 

Also i chose to make the platforms visble outside the light so that was you arent complitly blind, it makes it so that you still know where to go, but dont know what rnemies hide there. 

Thanks for the feedback and for checking out my game. 

Submitted

Good game, but the dead bodies don't seem to do anything, and dying is still bad I don't get how it fits in the theme but overall great game.

Developer

The dead bodies light up the way, alowing you to the the enemies better. 

Submitted

go team leaving lights behind on death :)

simple and effective, would have been nice to have some more uses of going small though

Submitted

Pretty game! But it feels that being smaller(have lower health) is useful only for height. I would be cool with you were fast small of the fire you burn would we so hot that it damages enemies

Submitted

Really nice game! the character is really cute

Developer

Candle go [._.]

Submitted

Very nice, but quite challenging for me. Also sometimes enemies can spawn so close to me that I have almost no time to react.

Here's my game:

Developer

thank you

I really like the graphics and the music. Very well done ::)

Submitted (1 edit)

Good game! 

i don't really like the jumping is a little bit floaty, but it's a really cool idea, my game it's nothing compare to this! :')

Submitted(+1)

Wow, this is really good! Basically, your game is like the better version of mine, haha. I really like how your body remains when you die (and it's even affected by gravity) and how you temporarily expand your vision by shrinking. Oh, yeah the shrinking mechanic is super cool! I also love how you're lighting candles along the way and they're like the checkpoints. Even without text, I found that it was quite intuitive to navigate the map, so well done on that part as well. The movement was pretty responsive and fluid. The only thing was the jump felt a bit floaty in general, but especially when you hold the jump for the entire duration. I wish the vision was proportional to the candle height, like I know you get more vision when shrinking, but after you reduce in size, it would be cool to see your vision shrink. So it's like temporarily, you can see more, but because you intentionally (or unintentionally if you get hit) sacrificed some light for additional visibility or to get somewhere, there's a tradeoff in your vision. Anyway, this game was really well polished with nice art and music as well as great gameplay. A really fun game! Great job!

Submitted

Also, just as a side note, how did you achieve the lighting effect like that? It looks super smooth and realistic. I tried doing some sort of implementation for something like that but I couldn't get anywhere. 

Developer(+1)

First of all thanks for the feedback, im really glad you enjoyed my game, i did the lighting using a unity feature called sprite mask, its basicly a sprite that can hide or show objects when they collide, the Youtuber Blackthornsprod has a great video about it. 

Thank you! 

Viewing comments 30 to 11 of 30 · Next page · Last page