Zoom past planets is a feature called quantum leap :P Thank you for playing.
Polyfun Games
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Thank you for this super detailed review. Most of the features, juice and feedbacks couldn't make it into this jam version. Without the sound and some visual feedback its hard to get the speed feeling.
And for the task. There are 2 planets, one of them has the cargo and the other one is the destination. You get it by touching and when you go the other planet you drop the cargo. This continues forever among randomly selected planets. But lack of showing the destination and trajectory ruins all the experience. Anyway its a relaxing space travel simulation. :)
Turbo boost has a 10 seconds cooldown. But again lack of feedback make it look like buggy.
Only use baked shadows. Disable all other shadows. It made the real performance boost in my experiments. Start by disabling all. Also be sure to mark non moving objects as static. Than you can make the scene nicer by baking it. It takes quite long depending on your scene. So only do it when the scene is fully completed.
Interesting concept of flying drone via external monitors. Some flaws with the mechanics. That unity push button sometimes doesn't work. We have used the same button, after a few hits it stops working for no reason. Thus we have changed it with a basic trigger button. Btw turn of the shadows for a performance increase. Frame drops kills the joy.
Thank you for playing. Yep you have found everybody (I guess :)). Congrats by the way. Some of the crew members are quite far away and its hard to get back from there. You may fall from the edge of the map :D . This was a game jam game and its sort of abondoned now :( . But we have a habit of returning back and finishing stuff ;)