Very impressive! I certainly understand negativity towards the tickets and I'm glad people care enough to make the game enjoyable to them. I'm thinking of adding some ways to customize gameplay so people don't have to do any reverse-engineering ;)
Andrew Quist
Creator of
Recent community posts
- Fixed a bug that disabled the 'resume' button when returning to the main menu
- Removed a situation where the golf course ejects players into the void
- Removed invisible panel that trapped players in the lower dark pool section
- Added more scary to the dark pool section
- Added save dialogues to make autosave more obvious
- Added more tickets to conference rooms
- Made tickets easier to pick up when reaching for them
Yes. It's one of my biggest regrets with the beta! I'm adding an extensive settings menu right now which will allow head-bob to be turned off. Also, the new camera shake is a lot more tame, has no tilting rotation, and stays fixed on the foreground. I'm also adding comprehensive rebinding options so that the game is accessible to disabled gamers and regional keyboards.
ninthacolyte, you're not the only one! It's definitely too egregious, I forget that I have a weird tolerance to motion sickness that others do not have.
This will be an accessibility feature and will certainly be included.
Hello! Here are some things that you might have encountered, and what I'm doing to fix them!
Windows Smart Screen blocks game from running
- Bypass by clicking 'more info' on the popup screen and selecting 'run anyways'.
- This is an unfortunate side effect of independent development, Microsoft does not recognize that I am an official publisher (yet)
Jumping is too short on low-end machines
- This is a very common issue and I am very sorry about it! I am working pretty diligently to make sure there are zero differences between low and high frame rate controls. That said, you likely fall very short of the minimum system requirements, but I still think it should still function at a basic level.
- The temporary fix right now is to lower your system resolution to boost your frame rate. This will not be necessary on final release.
- If you don't think this is a satisfying answer, I will totally understand if you need to refund! You can do so by contacting Itch support.
Excessive camera movement
- Another issue with variable frame rates, unfortunately. I'm revising it to feel more realistic and less 'seasick'. Also, there will be a feature to turn the head bob on and off.
The settings menu is greyed out
- This is true for everyone, there were too many problems with the options menu at the time of beta release, but I'm working on a comprehensive options menu. This includes graphics, sound, display, and accessibility options like input rebinding and head bob toggle.
Black sky in the first level
- Sometimes this can be fixed by updating your drivers. Otherwise, you may not have enough memory to store the sky image in RAM. There are not many levels with a visible skybox, so hopefully the rest of your experience will be more immersive!
Pool has sections that are way too bright
- This is a problem with the camera's exposure adaption setting. This is a simple change and I will address it.
Why can't I slide down the slides?
This is a highly requested feature, so I will satisfy your needs. Stay tuned...
Let me know if there are others I haven't covered here! Thanks again for all of your support :)
Hello,
For some reason, my custom application thumbnail triggers Windows Smart Screen when Anemoiapolis is launched. Clicking 'run anyways' solves this, but it's so annoying. How many of you got stopped by Windows 10 when playing for the first time?
A simple yes or no answer will suffice. Also, I love all of you!
-Andrew, Dev
This is a known bug. Sorry you had to experience it! Essentially there are parts of the character physics that are tied to frame rate (and somehow in an attempt to avoid this, I may have made it worse). I would not encourage anyone to play the game if they do not meet the requirements, even despite the physics issues. You are welcome to request a refund. I will be working towards fixing this but it won't be fixed during the beta sadly.
Hi everyone!
I've decided to convert the old comments section into a forum. I don't know if there's a way to see the old comments, but I appreciated all of the community discussion and I hope there will be more! Anyways, I prefer this to making a Discord (official Discords are better for multiplayer games in my opinion).
Anyways, I hope you like the new update. It's a project of passion.