Yey! Muchas gracias por jugar mi jueguito :3
Reiner6
Creator of
Recent community posts
Thanks for the great feedback! Basically the whole game came to be because of the super sentai motif, and it paid off. Glad you liked the control, i spent maybe too much time trying to get the character to move just right. The power up and the collisions have some issues that i couldn't fix before submission . Thanks for playing!
Thanks, character controller was a big concern. For the map bit, we were conflicted, both time concern and design wise. I wanted to make it feel like NES Metroid, evoke that same feeling of both an invitation to exploration and dread of not knowing where you are, but maybe the later was the prominent one. The enemies on the other hand were an oversight, and we all agreed that was a good idea but couldn't completed before build lol. Thanks for the feed back!
I really like the game, the world building is amazing, each area feels unique and easy to know where you are. The level design is clear and fun to move around. The controllers are smooth and intuitive. I'll just add a drop shadow to the character to get a better feel of depth and where you are jumping.