I think this is a perfect entry. It's a great take on the theme, has a "show don't tell" approach to teaching the player, and is constantly one-upping itself. Great work!
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LinkSider's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1 | 4.482 | 4.482 |
Overall | #1 | 4.470 | 4.470 |
Theme Interpretation | #2 | 4.286 | 4.286 |
Presentation | #2 | 4.643 | 4.643 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Category
y
Comments
Very impressive work! Especially for a jam entry. Sometimes things felt a bit unintuitive with the sticky effect. I struggled with the controls a bit when changing between the floor and ceiling.
Very nice! Many entries in game jams (and I admit to doing it myself) neglect the level design - this game is not one of them. It's clear that you walked the extra mile to make proper and fun levels.
Clever game, and nice graphics / music. Just one small feedback: some of the early puzzles were completable through trial and error without understanding the mechanics / actually trying to solve the puzzle, so the player (me) has to figure out some game mechanics during the harder puzzles.
Really great all around! The emergent puzzles from simple core mechanics made it a very satisfying experience.
Great puzzle game! I have also tried to experiment with different interpretations of the word "side-effect" in my game, but it seems like this one has better execution :)
This is so nice! The theme is so well implemented and the game is just so fun to play. I love the puzzles and also how easy it is to start over once you realize you did something wrong. Awesome game! :D
Best implementation of the theme I've seen, with really pretty graphics to boot!
The theme is incredibly well implemented, and the game is a really good puzzle game overall. I certainly am impressed with this submission to the jam. The difficulty curve just fits my player skills, and the newly added mechanics are all clever.
One of the best entries I have played so far in this jam, awesome job!
This is a really cool puzzle game and super polished too. The core mechanics are simple but combine really well.
A few tiny nitpicks:
- some interactions don't feel intuitive
- namely the sticky one - I would expect the character to rotate just by 90 deg there
- namely the sticky one - I would expect the character to rotate just by 90 deg there
- a reset binding for gamepads would be nice
- probly too many lvls for a jam game actually
- undo would be so nice (but I totally get it's a jam entry and it probly was on the nice list)
- a lvl name/number to able to refer to specific lvls when complaining about them being too hard 😁
I got stumped on this one tho
Also found a funny infinite-jump softlock 😁
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