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SamACSmith

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A member registered Jun 22, 2018 · View creator page →

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Thanks for playing! The FF7 soundtrack was definitely used for inspiration when making songs.

there's actually a cumulative karma system at play. Not funding the arts did hurt your karma, but if you did enough good before, I believe you could still get the good ending. Thanks for playing!

Solid concept! Have you considered having the different colored projectiles affect enemies differently? I think there's a lot of room to expand and add on to this. Nice work! 

Really fun game! It reminded me of Magicka too. The core mechanic is solid. It feels like you guys built the base of a much larger game. Great job!

Thanks so much! I had so much fun making assets for this, so I'm glad you enjoyed them. My favorite sound might be the splat, made by slapping a wet sponge.

Wonderful game. I love the meditation feature. The art is gorgeous too. Great job!

Nice to finally play this after seeing your progress in the discord. I feel like it can be tricky to get the controls of a kart racer tuned just right but you nailed it! The game handles great. I wish there was more content, but this is already a lot of work for a jam of this length. Wonderful job!

This is cute! It was a little tricky for me to find the right pace to climb. If I went too far up, I couldn't see, and if I stayed in the center of the screen, I would be left behind once things start to pick up. But overall, I think it's a lovely game and it makes me think of what else could be added. I can see this doing well on mobile too, like a new doodle jump. 

This was charming! Reminds me of that Club Penguin game. I did run into a little trouble finding out how far away I needed to drop the ice cream for it to count. When things picked up, I sometimes wouldn't see what I needed to add to the order until it was halfway across the screen too. It probably doesn't help that I'm using a trackpad though, so that's on me. 

Great job on this game! Love the ending. The puzzles are a nice difficulty too. Props to the musician! The soundtrack really enhances the mood and makes the low power mode stand out. 

What a great idea! I think you nailed the difficulty balance with how you need to manage resources. Perfect execution of the "mode" theme too. 

Great job with this! Once I got the hang of it, it was addictive. I found that every time I made a mistake, I could complete the level up to that point even faster. 

This is such a fun game! When chairlift mode started I was blown away! 

The ice cream is so good it rids them of all desire, including the will to live!

Nevermind this is still acting up. Dang.

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Hey all, I'm a professional TV/social media producer and editor with 7 years experience working for a well known international media company. I'm looking to get more into producing for video games. 

I'd like to be a producer on a team with some fellow New Yorkers for this jam. I've made and released a few small games for game jams both on my own (Rock Skipper 2000 on my page) and as part of a small team (nunfuel.itch.io). I have an understanding of what it takes to go from inception to release, and how to keep scope realistic. The challenge of adding full motion video to a workflow is really appealing to me, and I'd like to help a team manage their time and resources. 

Besides project management, I can help capture footage on set in NYC, key out the subjects recorded on green screen, create custom sound effects and music, and be a sounding board for developing your own ideas. I also do a little pixel art animation, but that seems less relevant for this jam in particular. 

This game jam looks more involved than others I've been a part of, and I'd like to help a team realize their goals. Let me know if you want to collab! 


PS - I posted this to the discord as well if anyone wants to chat there. 

So this is a bit tangental to love and Valentine's Day, but the idea of skipping rocks came to me because it seems like something someone might do on a date, or something someone would do when they're feeling lonely. I hope everyone enjoys. It's a little tricky to get the hang of, but when my friends playtested it they seemed to get better over time and figure out strategies that work for them.

Thank you for the kind words! This was my first solo game, so I'm glad to hear you enjoyed it!