Doesn't seem to work, no matter what I do it shows that I unlock river
Mononoko
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Pretty fun! I read the comments before playing and saw people were complaining about the grapple physics, but I had no issues with it at all. I just held left click and did a couple spins around the object before propelling myself and grappling again.
I had fun playing through the levels, solid work.
Great idea that turned out to be a lot of fun! You have to create a path of trampolines for these goats to cross large gaps, but the trampolines are tringles and the only way you have to interact with them is to move their vertices, no panning of the shape. That no panning rule makes level 5 pretty tough!
Very cool idea. And, I don't mean any offense by this, but the graphics are hilarious. You got a real good chuckle out of me on a few occasions, so kudos for that. Murder Mystery on a time loop is a great idea too, though indeed stretching the theme as you note.
Either way, fun game. I was not able to find the proper clues to find the murderer in my first attempt, which was prematurely cut short because I accidentally hit enter instead of 'e' when I meant to talk to someone. I may go in for a second loop later though.
+1 to different color blocks for blocks that appear in both dimensions. Or a kind of grass that only grows on them, or something. It can be frustrating to be far into a level and forget the exact dimensions of a jump, but switching worlds sets you back, or out right kills you
Beyond that, its a cool idea, I dig the concept. I did find it surprisingly difficult though, my fingers got very tired very fast from all that precise wall jumping.
I had a surprisingly good time just flinging my little slime around. It was fun to try and line up multi-kills with one arc, and the super low gravity, but still a little bit of gravity, allows you to have some pretty cool shots.
The only bug I encountered is reproduceable. If you launch yourself perpendicular to the surface you are attached to, into the surface, you will get stuck. I also got stuck in a corner once when I happened to land right in it. Nothing major, and it didn't detract from my experience, I happily restarted from the beginning and planned out my route more.
If you do decide to expand on this, local gravity fields would be a cool idea. Places on the map that as you pass them draw you in, potentially ending your trajectory, but also potentially sending you flying down a new hallway that was perpendicular to your old path
Cute puzzle platformer about relocating blocks where glue can be your friend or your enemy. I did seem to break the physics pretty easy, a lot of levels could be completed by placing a block below yourself as you jump on top of another block, getting you two blocks high with only two blocks (which is 'supposed' to take 3).
Pretty fun overall, though the physics are pretty wonky, even if you're not trying to take advantage of it to beat a level.
Cute arcade style pong. The bird was never really a nuisance to me, and it didn't particularly feel like a blend of genres. The gameplay is pong with ball retrieval. Despite that, I do think it's a fun little time sink. I got 42, and I imagine I will quickly be dethroned from the leaderboard.
I did get one slowdown on the downloaded version, right at the beginning of the round. Nothing major though.