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Mononoko

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A member registered Mar 14, 2021 · View creator page →

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Doesn't seem to work, no matter what I do it shows that I unlock river

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Pretty fun! I read the comments before playing and saw people were complaining about the grapple physics, but I had no issues with it at all. I just held left click and did a couple spins around the object before propelling myself and grappling again.

I had fun playing through the levels, solid work.

Neat idea, but difficult to control as others have mentioned. Solid stuff either way.

I am unable to progress at a very early stage, and most of the text seems to be missing

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Pretty simple concept, it seems its just a marble roll game. Also a loose interpretation of the theme, where as far as I can tell it's just the theme of the collectables with no gameplay impacts.

Decently fun nonetheless, hard not to enjoy rolling your pizza ball around these obstacles

Pretty nifty idea. A bit awkward to control, but nothing too bad. Solid work!

Pretty nifty idea. A bit awkward to control, but nothing too bad. Solid work!

Pretty nifty game with some interesting puzzles. Mechanics are simple, I'm sure other games will use the two characters one controller gimmick, but this was fun nonetheless.

In my instance, WASD and the Arrow Keys moved my character at different rates. One level in particular required the higher speed to make a jump

5/5 presentation, gameplay is a bit basic, but smooth nonetheless. Kind of a stretch on the theme, but cool game!

A collection of mini games that revolve around you stacking villagers, but as you get more the games get more difficult. Pretty fun, nifty idea. Solid game.

Pretty cool idea. I had some fun with it, but got a little frustrated with the controls. Definitely some cool room here for puzzles though. Solid game.

I got to the same point. I couldn't see anything, fell off the map once, loaded it up to try again, but couldn't progress past that point

Great game! I had a lot of fun with this one. I got stuck on level 7 if anyone has any tips for me.

Great stuff! I had a lot of fun with this one. I'm stuck on 14 - Loss, but I'll be coming back later to crack my hand at it again

Cool idea, and decent gunplay. Camera can be a bit wonky, but nothing too crazy. Nice stuff!

I'm not really sure I understand this fully. I was not able to get the red rectangle to do anything interesting, it could move left or right about half a screen's worth, and nothing else. I made it to the edge of the world at the right with the blue cube, but didn't know what else to do.

Very cool concept! I had trouble with the platforming, but overall awesome game

Great stuff, this is a lot of fun. There's a lot of room for cool mechanics here, I hope your team continues on this!

I'm not exactly sure what's going on. I think I have to bounce the ball into the opposite color's circle, but that seems to be failing me at level 4. I wasn't sure exactly how I won the first three. Decent fun even without knowing what's going on

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An autorunner game where your bounciness is based on your health, and the one pickup in the game increases your health. Kind of a stretch on the theme, but decently fun. It did hurt my eyes after playing for a bit because of the framerate

It's Mario. It's a platforming game with coins and various enemies that you jump on to kill. Also, a stretch on the theme, there is nothing joined together here.

Cute little story game about two chickens building up their home against a fox. Takes about ~5m, and ends with you having a fence to keep the fox out. Nothing too crazy going on, but its a nice tale.

Nifty take on a traditional match game. Instead of having your tiles be static and the lose condition being having too many of them, your tiles  (or in this case, people) are coming and going. I had some fun with it, but there isn't much depth to it. 

Great idea that turned out to be a lot of fun! You have to create a path of trampolines for these goats to cross large gaps, but the trampolines are tringles and the only way you have to interact with them is to move their vertices, no panning of the shape. That no panning rule makes level 5 pretty tough!

Very cool idea. And, I don't mean any offense by this, but the graphics are hilarious. You got a real good chuckle out of me on a few occasions, so kudos for that.  Murder Mystery on a time loop is a great idea too, though indeed stretching the theme as you note. 

Either way, fun game. I was not able to find the proper clues to find the murderer in my first attempt, which was prematurely cut short because I accidentally hit enter instead of 'e' when I meant to talk to someone. I may go in for a second loop later though.

I'd love to rate this game but I seem unable to experience it.

Is there something to be done in the first level? I could not find anything to do, and you have no listed controls so I am not sure if there are any interact buttons, though I did spam my keyboard in a few places.

Cool puzzle game. I'm glad nothing is on a timer too. Simple idea that is executed well

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+1 to different color blocks for blocks that appear in both dimensions. Or a kind of grass that only grows on them, or something. It can be frustrating to be far into a level and forget the exact dimensions of a jump, but switching worlds sets you back, or out right kills you

Beyond that, its a cool idea, I dig the concept. I did find it surprisingly difficult though, my fingers got very tired very fast from all that precise wall jumping.

I had a surprisingly good time just flinging my little slime around. It was fun to try and line up multi-kills with one arc, and the super low gravity, but still a little bit of gravity, allows you to have some pretty cool shots.

The only bug I encountered is reproduceable. If you launch yourself perpendicular to the surface you are attached to, into the surface, you will get stuck. I also got stuck in a corner once when I happened to land right in it. Nothing major, and it didn't detract from my experience, I happily restarted from the beginning and planned out my route more.

If you do decide to expand on this, local gravity fields would be a cool idea. Places on the map that as you pass them draw you in, potentially ending your trajectory, but also potentially sending you flying down a new hallway that was perpendicular to your old path

Cute puzzle platformer about relocating blocks where glue can be your friend or your enemy. I did seem to break the physics pretty easy, a lot of levels could be completed by placing a block below yourself as you jump on top of another block, getting you two blocks high with only two blocks (which is 'supposed' to take 3).

Pretty fun overall, though the physics are pretty wonky, even if you're not trying to take advantage of it to beat a level.

Cute arcade style pong. The bird was never really a nuisance to me, and it didn't particularly feel like a blend of genres. The gameplay is pong with ball retrieval. Despite that, I do think it's a fun little time sink. I got 42, and I imagine I will quickly be dethroned from the leaderboard.

I did get one slowdown on the downloaded version, right at the beginning of the round. Nothing major though.

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Pretty fun. I like Puzzle Platformers, and this was a cool take on the genre.