If you would like feedback on your game for the jam consider making a free version or demo for jam rating. It looks like a cool game!
schmo103
Creator of
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A couple of high school students starting a casual jam this break. Feel free to join if you are interested! Starts today and ends on January 5th. Also we are setting up a board of judges. Lmk if that sounds fun as well, were accepting as many as we can get! Since it is a small jam, it is not on the board but here is the link: Winter Showdown 2023 - itch.io Come check it out! THERE IS NO THEME BTW (just a small jam for motivation and submitting ideas/already started projects)
Thank you for the feedback and for playing our game! As for the sides you can't see: we had a lot of different ideas for that, from making little pictures floating next to the cube to making our entire game isometric :) (Although I'm really starting to like the gui approach you had in your game), but it eventually boiled down to us not having a lot of time to incorporate this feature. I feel like your the first to have actually read the game page :) But anyway, we do plan on releasing lots more content now that the jam is over, so keep an eye out for updates.
Yes, the plan for our game was going to have many more levels with enemies, traps and more, all of which were going to ramp up the difficulty with multiple items and we were going to release an informative tutorial, too. Sadly, we only had a day to work on this due to our schedule and being relatively new to programming, we had trouble getting all those features in on time. We are, however continuing this project after the jam to release those features. Thanks for the feedback, and stay tuned after the jam to see the game develop :)
(also, if you have ideas on how to make it a little easier to remember where the items are stored on your dice, I would love to hear them :)
This is really cool! I really like the feel and how everything is responsive.
As a fellow Godot user:
1. I wish I was as good at making my games feel as "Juicy" as yours
2. A tip for when your exporting - uncheck the 'export as debug' setting
But all together, great job! Feel free to come check out my puzzle dungeon game if you have time:) Cheers and go Godot!