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Neuro Gear Operation Cookie Retrieval's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #30 | 3.840 | 3.840 |
Visuals & Art Style | #41 | 3.920 | 3.920 |
Overall | #73 | 3.232 | 3.232 |
Audio | #87 | 2.840 | 2.840 |
Theme | #133 | 2.640 | 2.640 |
Creativity and Innovation | #134 | 2.920 | 2.920 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
It contains small parts of code generated by ChatGPT
How does your game fit/incorporate the theme of the game jam?
My game is inspired by old retro games.
Plot revolves around exploring old facility.
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Comments
Lovely 3D models! Really nice espionage game, I could imagine more levels. The tiny robot was cute.
The 3D models and the intro/exit sequences were super cuteee. I also like adding all the little easter eggs like hiding the neuro plush in the vents and the dance that you can do. Heart!!!!
Pretty cute game
What a thrill...
Really cute stealth game! Loved the 3D models and moving around without getting caught is very fun, also drones are very blind lol. Great job!!
What a cool metal gear style game.
Neuro looks so cuuute!
Shame the game had no more time to cook, because stealth mechanics would've been so good with the type of style this game is.
Especially with the sneak and crowl animations.
Anyways, really good game.
Thanks for making it.
Thank you for kind words :D Im planning on polishing it a bit after game jam!
Funny little low poly Metal Gear parody with dinky lil Mixamo animations :>
I thought that one section was a pretty fun challenge, the one with the 4 patrolling bots in a row that lead up to the cookie and pendrive. Maneuvering between them took a little skill.
Shame though that the crouch and crawl had no use, outside the one vent that only needs crawling for a second. And that I could just hold shift to run all the way through, making it pointless to walk. :c
Yea time restraints really made an impact on my level design xD I will try to improve it once the game jam ends. Glad you liked the challenge towards the end :D
The Metal Gear style look Solid. The animation and control feels pretty good too. It's shame that there isn't much use for crouch and crawl. But being able to breakdance at any time is pretty funny, and somehow fitting.
Glad you liked it! :D
Big metal gear fan, this was so cute! I love Neuro's little sneaking suit with all of her usual little pins on it! The breakdancing button is hilarious too. I liked how, since they enemies were robots, you represented their "vision cones" as actual red spotlights - I thought that was a neat reference to Metal Gear while still being unique. It's rare to see a 3D game in a game jam, so props for that too! Great work.
Thank you for kind words! Despite a lot of issues that I encountered while making this game im happy I was able to deliver something enjoyable :D
Vedal, sound of my vinebooms keeps alerting the guards. Cool game, nice to see a stealth game.
xDDD Thanks for playing!
Excellent presentation and parodying Metal Gear Solid is a fun idea! Would be cool to see this expanded with more balancing and complexity to the game play. Great work!
Thank you so much! :D I'm thinking of polishing this game after game jam.
Fun game!
Though the game controls itself gave the feeling I was moving through molasses even when sprinting.
Would have liked to see a bit more strategy (i.e. finding ways around guards that involve crawling or climbing on top of stuff, causing distractions)
thanks! I will try to improve it a bit after game jam :D
Great game!
A shame it's so short.
Also, I was able to kinda sprint through a lot of the level without issue, so there doesn't seem to be much of a reason to sneak around. The robots don't even catch you if you leave their vision cone fast enough. I had to make sure not to abuse the sprinting and undermine the game.
Thanks for playing into it xDD um... so the reason why the game is so short and easy is very simple. I didn't have enough time to balance the game in a satisfying way and create a good level that would utilize the mechanics to their fullest. I think I said it in some other reply, but I think it took me around 24 hours to figure out animation controller (I don't usually make 3d games), moving and bug fixing the out of map clipping after u crouch or crawl and standup.
But thank you for enjoying the game for what it is! :D
Was fun playing. The 3D models look really good and the animations very smooth. Well done!
Thank you! :D
Was fun playing. The 3D models look really good and the animations very smooth. Well done!
Fun game! The atmosphere feels like a PS1 3D megaman game for me and I love it! Controls were smooth! Good job on the game
Yes! Recreating the feel of PS1 style games was my goal! Glad you liked it :D
Was very fun, controls feel pretty good and dance button is so silly. Constantly looping stock music was a bit grading though. I also like neuro's model very much, she looks very dum <3
Thank you! Glad you liked the Neuro model! Next time I will add more tracks to the game!
Fun wise very high up! The controls and art could need some polishing though.
Fun wise very high up! The controls and art could need some polishing though.
Thank you! Yea the controls definitely need some polishing ^^'
Liked 3d in this game. Also the dance is one additional point to fun and creativity. Too short, sadly, but for a game jam you did a decent job.
thanks xD it's my first game jam! There was suppose to be more levels but sadly most of my time went into creating animation controller ^^'
The dialogue interface at the beginning looks familiar, but I can't remember which game it is. The camera seems to get stuck sometimes, and some actions don't seem to respond? Overall, it's an exciting game!
It's metal gear :P also special actions like crouching and crawling can be enabled while walking if u just tap it won't work due to how messy my code is xD