Thanks for the feedback!
The robot will do that in the next edition :) (if everything goes according to the plans.)
Shefilton
Creator of
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It is an interesting game, I really liked the first few levels. But as I am really bad with jumpscares, and it needs some concentratoin to check the book, I decided to stop playing before the ghost had a chance to get to the tent.
It would be nice if there was an option to turn off the jumpscare part (for the faint hearted).
Thank you for this detailed feedback!
1. It is not almost impossible to finish the game unharmed, it is absolutely impossible to finish the game unharmed, as there are endless waves :) The ending should change based on the waves defeated, but we had to cut this part sadly.
2. You are absolutely right. The original idea was that this soaring fear would create a "magic explosion", and this wipes the remaining wave. But we forgot about adding the corresponding condensed fear.
3-4 We didn't have time to playtest the final configuration, these would be nice changes.
5. I couldn't make sure that evrything gets resetted properly, so instead of a possibly buggy restart, I opted for browser reload, hoping for causing less fustration this way. So I agree that a restart button would be nice.
Thank you for the kind words!
+1 to the paper counter.
I was surprised that you can go outside of the forest into the black void.
When the "static" goes towards you for out of the screen, it was by far out of my reaction time to avoid it. Of course it might be designed this way to add to the horror :)
A little more graphical variety would add a lot.
Nice looking game, but there is just too much scrolling for me. It is hard to see what is exacly happening. The lvl up heals were a little confusing at first, as I didn't know why my helth is jumping up.
I found 2 damage prevention perks, did like 5 upgrades to my health, and it was enough to beat the game with the lvl ups. I just won while trying to read through the perks.
The buttons are bigger for me as well, and they hide a lot of things, like the first customer, and the first item in the shelf.
It is not clear what happens when I send someone away.
Once I put the wrong item in from of a customer, and then they didn't accept the correct item, I could only sent away the customer.