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A jam submission

Paranormal PursuitView game page

Anomaly, puzzle game
Submitted by SimplePixelated — 18 hours, 55 minutes before the deadline
Rated by 23 people so far
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Paranormal Pursuit's itch.io page

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Do you allow SCREAM ZONE to promote your game via social media?

Yes

Which engine did you use to create this game?
Godot

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Comments

Submitted(+1)

This was great! Putting all the pieces together while going back and forth through the book really created a lot of tension. I think this is one of those ideas that can really be built upon and turned into a full experience. Phasmophobia vibes in all the best ways 💜

Developer(+1)

Thanks for playing and your amazing feedback! I definitely am thinking of working it more out to make it a full game.

Submitted(+1)

A big fan of this game! I love the puzzle aspect of the gameplay loop; though it did take me a little to remember all the combos but overall very fun game :) I hope to it gets more updates in the future.

Developer(+1)

Thanks I'm really happy to hear you liked it! I would update it in the future for sure if I have the time to make it fully polished.

Submitted(+1)

Interesting idea. I think the core loop shows promise and could be expanded to make the game more interesting. I think having different sprites would have made the game more visually appealing too, but I’ve read your comments elsewhere justifying why you did not do that. I think the visuals are quite good too! Well done :)

Developer

Thanks for playing the game, I'm glad you think it can be a good game in the future. Yea indeed you know why I don't do the sprite thing, tho perhaps I can just make random shadow sprites so it's still random. 

Submitted(+1)

It is an interesting game, I really liked the first few levels. But as I am really bad with jumpscares, and it needs some concentratoin to check the book, I decided to stop playing before the ghost had a chance to get to the tent.

It would be nice if there was an option to turn off the jumpscare part (for the faint hearted).

Developer

Thanks for playing!! I will take it in mind for my next game. 

Submitted(+1)

Great visuals and unique gameplay! Takes a bit of messing around to pin down how to work the game, but fun once you figure out how everything works and satisfying to dispel the anomalies!

Developer(+1)

Thanks for liking the game and playing it. It takes indeed a bit of time but that's what I call a learning curve!

Submitted(+1)

Nice entities based puzzle game. Lots of different monsters and tricks to learn. Challenging but fun to play.

Developer

Thanks for playing!

Submitted(+1)

Fun stuff, I love how cute the anomalies look (at first), and I'm a sucker for puzzle types. It took me a bit to get some hang of it, like understanding what I can do before it is counted as a "fail" and whatnot, and took few tries too as I'm slow reader lol

Good elements here, sound design was good, it would be cool to see more visual elements, but I suppose that goes a bit against the "figure it out" system you got here. Regardless, good work!

Developer(+1)

Thanks for the feedback, yea for me puzzle games are also hard but glad you still liked it.

Submitted(+1)

This had some very cool gameplay ideas. the designs for visual and sound were good too.

Developer(+1)

Thanks for playing , I am glad you liked it!

Submitted(+1)

The art is cool. The gameplay is very unique; took me a moment to understand what to do (mostly). Not sure if I was meant to but I kinda just spammed the detection tools when an anomaly appeared... followed by a desperate attempt to quickly find and read the page about it.

Might be cool to expand this type of gameplay into a larger game where you have to put more effort into finding the entries in a book, sort of like a Keep Talking and Nobody Explodes style thing.

Cool game, also the jumpscare was actually mildly horrifying the first time.

Developer(+1)

Thanks for your feedback and that's indeed how to play spamming those detection tools and than reading the book haha.

It definitely can be expanded on and more polish for sure.

Submitted(+1)

It was very fun, I felt that my memory was being tested aswell, I had to open the book while the anomalies walked right before me lol. I really enjoyed the art, especially the whole campsite area, maybe I would have liked to have the book remember where I left reading, but besides that I really like the execution of the game!

Developer(+1)

Thanks for playing glad you liked it. I did the wrong steps by refreshing the books. At first I thought it was handy but by now I felt annoyed starting over from 0 in the book too hhaha. So you completely right about that!

Submitted(+1)

I love the art style of this so much! interesting mechanics too. Good job!

Developer

Thank you for playing!

Submitted(+1)

Very well done! I’ve played this game longer than any of the other entries, and I’d say this is the one I enjoyed the most. I was a bit intimidated at first because at first I thought I had to remember what to use on each enemy before the night began 😅 but I soon realized that I could open the book whenever I want. I died right at the last stage with 9/10, which sucks, but honestly, everything felt so fluid and responsive that I can only blame myself for losing. It’s a solid game in all aspects.

Developer(+1)

thanks I'm happy to hear you had lot of fun and played it alot!! Ooh you died by the end boss haha. He is though to defeat.

I'm glad evrything felt good for you.

Submitted(+1)

Over all, I think this is a decent puzzle game. I think the aesthetics work very nicely, and the sound design was good.

That said, The instructions were not entirely clear for me. The part about “If the anomaly is removed I should try sleeping again.” suggested to me that I should remove the anomalies before sleeping, which isn’t the case and threw me off for a little.

I will admit that my confusion over the detection tools on the left and removal tools on the right was partly down to my mind not clicking with the statement (as in, it totally didn’t register with me through no fault of the introduction).

If you were to continue working on this project, I think an optional tutorial “level” would work very well. Basically, tell the player exactly what to press to detect the tutorial ghost, where in the journal to find the what to do about it, then exactly what tool to use to remove the ghost. Something for the smooth-brained players (such as myself) to get an active idea on what’s expected of me.

As I said in my stream, I could see this being a cozy little phone game. Chill on the couch with a phone out and just try to remove the ghosts!

Here’s a link to my stream of the game to haunt your Halloween season!

Developer

Thanks for the constructive feedback and to play the game on stream! I will take all the tips and work on it!

Submitted(+1)

I love the concept and sound design! Very satisfying once you remember the recipes. I think it would be great if the items / key words in the book had different color from the rest of the text. It would be a nice balance between readability and remembering stuff, expecially for foreigners.

Developer(+2)

that's actually a good idea I didn't think about that would make reading so much better.

I'm glad you loved the game still.

Submitted(+1)

Fun game!! Really enjoyed it, the mechanics reminded me of some other horror game but I cant remember the name :[

Developer(+1)

Aawh thanks I'm glad you liked the mechanics.

I also have no idea which horror game you think of xD.

Submitted(+1)

I love this game! It was really cool learning about the different anomalies and testing the different ways to get rid of them 😁

Developer(+1)

Thanks I'm glad you like the mechanic!