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Lightspeed Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did the secondary mechanic complement the core mechanic well? | #10 | 3.952 | 3.952 |
How well implemented was the core mechanic? | #16 | 4.095 | 4.095 |
Overall | #17 | 3.952 | 3.952 |
Did the game align well with the task? | #18 | 4.095 | 4.095 |
Was there a sense of progression? | #20 | 3.857 | 3.857 |
Would you like to see this game idea developed further? | #35 | 3.762 | 3.762 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
AIM
Which game engine did you use?
Godot
What are your pronouns so I know how to refer to you in the videos?
He
Will you continue in GDKO if you were selected as a Wildcard?
Yes
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Comments
I freaking love you lightspeed tower
One of my favourites, but then I'm a sucker for puzzle games. Really well done :)
Thanks for playing! Glad you liked the puzzles
I really enjoyed the game! I would love to see more mechanics added to it
Thanks for playing! I think there are a lot of ways to add on to this mechanic and I have a few ideas that I could implement
This was a cool puzzle game! I like the mechanic of traveling along the light it lead to some interesting puzzles. The last level took me a bit to figure out, but I made my way thru the whole game! Great work on this!
Thanks for playing! Glad you were able to enjoy the whole game
On the level with the three switch vertically I got stuck inside the middle one's lever, but besides that couldn't find anything else broken. The art style is cutesy and the music is not blasting at full volume and the gameplay is tight and to-the-point, so +1 for that.
Thanks for playing! Good to know about that bug, I will look into that
Great game with satisfying movement and fun level design. Only issue I had were with the controll, they aren't "optimal" and I had to adjust a bit but maybe it'sjust me
Thanks for playing and for the feedback! I can see what your issues with control might be, my guess is probably getting on the laser might be a bit annoying. Was planning to make the player glow if you were close enough but I ran out of time at the end
Nice puzzle game. Fair difficulty.
Thanks for playing!
You managed to bring something new and interesting to the "laser puzzle" type game, very cool! Riding along with the beam was fun and there were some great puzzles in here. Good length for the game too. With some sound effects and extra polish this could be awesome!
Thanks for playing! Sound effects are definitely next on the list, have never actually worked w/sound effects in a game before so I need to improve with that
Great game! Implemented the use of switching the reflectors and riding the light really well.
The puzzles were the perfect balance of difficult and interesting to keep me captivated.
The eerie tone of the music gives you an uneasy feeling, but in a "I'm stuck in a never-ending labyrinth" sort of way. Very well done!
Thanks for playing! Glad you liked the vibe of the game
realy love this
the main and sencodary mechanics when combined feels good
realy good job
Thanks for playing! Glad the mechanics worked well for you
Loved this! One of my favorite games so far. Riding the light was really fun. Great mechanics. Clever puzzles. Very fun to play. Excellent!
Thanks for playing! Glad you liked the mechanics/puzzles
Really fun puzzle game. I would love to see more of where this game is going.
Thanks for playing, glad you liked it!
One of the highest rated game for me! I liked the puzzles so much! They were pretty difficult but fun to figure out! :D
Thanks for playing! That's great to hear, it's tough to know whether the puzzles are difficult/rewarding until I actually get others to play it
This is a really really cool idea! Very slick puzzles, it's one of those beautiful, simple mechanics that has almost infinite puzzle possibilities. Nice job!
Thanks for playing, ironically enough I was having trouble coming up with level ideas at the end lol. Happy with how it turned out though
It happens, sometimes we get too focused in on our idea that we don't see all the surrounding possibilities.
I adored playing these puzzles. They're clever, they're fun, they introduce mechanics one at a time in a manner where you feel like you're discovering them, the controls flowed well for me, and the addition of movement dictated by light to a mirror puzzle is just brilliant.
Thanks for playing! Glad you liked the mechanics