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Spotted_Leaf

81
Posts
1
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20
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A member registered May 19, 2021 · View creator page →

Creator of

Recent community posts

This is amazing! I was working on my own Xenoblade 2 inspired tabletop RPG and came across this. Xenoblade Chronicles 2 is my favourite game and I am so glad to see other people love it as much as me. I’m still going to continue making my own version as well, but i’ll take inspiration from this for sure! 

Neat inversion of the Yahtzee formula! Impressive visuals and smooth mechanics, very nice game. It would be cool if previous rolls affected next rolls even more, so that there's more strategy.

Very cool! Reminded me for some reason of old Neopets flash games, which is nostalgic for me.

LOVED IT, my favourite game from the jam so far. perfect score!

some of the best art I've seen for GMTK, and solid mechanics too! If I had to give one piece of feedback, it was unclear to me for a while that the dice numbers only changed sometimes.

Great little game, very fun! I like that you included 1 and 2 player modes, and I dig the way you incorporated dice. Props to the team!

A GMTK game mady be furry artists - never thought I'd see the day. 

Jokes aside this was so hilarious and great! I loved the dialogue, story and voice acting so much and was laughing the whole time.

Amazing looking game, lovely to see a game inspired by Inscryption (presumably)! It's understandable that you ran into similar time constraints as us, but still a little sad that I didn't get to see more of your card game ideas. I'm sure they were very creative.

After being confused for a bit I made it to day 5 and had quite a bit of fun! Wish the upgrades were less random though. Needless to say, the art and music is A+!

It's not! It was supposed to start with that, and then the cutscene... oh well, stuff like that happens in a jam!

Cool game with a unique artstyle! I might have missed something  but it seemed to me like you can't see the hp of the dice, which is a shame

Was looking forward to another SpicyFrog jam game and it did not disappoint! I love the curse mechanic as well as the dice throwing mechanic, they worked very well. Getting a good character controller in a 48 hour jam is super hard so I can forgive the physics being somewhat clunky, I mostly just appreciate the cool mechanics!

This game surprised me with its depth, creativity and charm! I had so much fun trying to defeat the necromancer and seeing all the aspects! It's also really hard, I couldn't beat it even after multiple tries. No problem though, I might try more later as it's really fun :)

thanks the feedback! i wonder what causes the exit not being visible, it almost never happens

played this game because your ranking was 1 below ours, and I must say, this game is awesome! I hope you had fun in the jam

i believe it was the third or fourth level where the staircase had no collider

The presentation was really great! A well executed idea, but I think the idea is a little frustrating at times (at least for me), especially with tight jumps.

fantastic entry! I couldn't finish it because of a missing stair collider but the idea and execution is really great.

Nice job finishing a 3D game that looks good! The mechanic wasn't really fleshed out though, I finished it in about 2 minutes. Keep at it though!

I beat it and I felt great! I loove the graphics too. The platforms were a little unpredictable, but other than that I enjoyed it a lot

wow, this was my favourite game so far! the concept is explored so well and I constantly felt like I was advancing. Lots of nice touches with the graphics and audio too.

Wow, thanks for the glowing review! I really appreciate it! 

Wow, amazing music on this one! really impressed, also good controls and visuals. I think you ran out of time to fully implement the mechanics but good job still!

(2 edits)

hint: you can use shift to phase through the wall

really amazing job! everyone has probably already told you how impressive it is but really, how in the world did you manage all the little animations, dialogue options and everything?

the mechanic is fun and the effects are good but it's a little too hard to play and the sound is very loud and not adjustable. good job on finishing a game though!

Impressive game! Amazing graphics and audio, the gameplay was a little bit slow though

Clever and charming game, great art and you managed to make a whole ass metroidvania in 7 days! I even beat the boss at the end, but it was a little long haha

I'm not sure what you're meant to do in this game, but I thought the character was very cute

Breathtaking music, stunning visuals! super impressed with this little piece of art!

This game looks really nice! The way the screen constantly shakes is very intrusive though, it made me want to stop playing. I like the little dance the player does.

I love the horror vibes in this game, reminds me of RPG maker horror games from back in the day! 

Sadly I got stuck after the second key. It also seems like you didn't use point rendering in unity which made the pixel art look blurry. Those things could be easily fixed and then you have a nice little horror game!

I thank master cluck for his invaluable service to the community

This is lovely! I had a great time playing this, I wish I could finish it but I got stuck in a block which caused me to fall way down. Great job on sound and gameplay!

thank you so much for the kind comment!

I've sent you a friend request through discord! Am interested in forming a team

I like the mechanic with switching orbits a lot! 

Thank you and yeah we didn’t know exactly what the hazards would do when we made them initially, eventually we landed on slowing the player down because it’s more forgiving!

That idea is downright neato! Thank you!

great tutorialization, use of checkpoints and spooky vibes! I finished the levels and you finished a polished game!