ey!! te contesto por este mensaje jaj
Muchas gracias por el feedback
Si, realmente lo del input, no es para que la gente lo mire a cada rato.
Solo era por si no hacia lo que el queria, que pueda encontrar la razon, ponele.
Despues, con los que muerden, si les disparas lo suficiente, se mueren y podes saltarles arriba
Y por supuesto, tenes razon con que no se entende nada jajj
Este es uno de una serie de juegos que queria vender mas como una experiencia, este es el que mas se entiende de los otros.
Queria jugar simplemente con la idea de disparar a lo loco, pero, buscando un ritmo
Asi que nada jajj, totalmente de acuerdo
Muchas gracias por el feedback! y me alegro que te haya gustado aparte de los errores
SwimmableBee912
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Y ahora estamos probando por varios lados, mandamos los proyectos a un par de publishers, por donaciones que nos puedan llegar a dar alguien que le interese algun proyecto.
y bueno, tambien vamos a sacar este juego en playstore primero, y despues seguimos con los otros, algo que se puede conseguir por ahi.
Hey, thank you very much!!
No, the game was made during the jam, and the idea wasn't even this originally haha
We thought of a game with random doors (the game mechanic revolves around the doors, with two having a chance of being the right one; you have to test your luck to see if you enter or not). But you were a ball that came out like Peggle, and since I was working with a ball, we thought it should be a pool.
Like any jam, these are ideas you want to pursue, but they morph based on the jam. We didn't like the doors idea, and it wasn't clear.
So, we plan to finish the game as a typical roguelike. Just today we uploaded a gif on the page of what we're working on.
And if you're worried about the time, it's not a game with a polished finish.
We're used to jams;
if you check my profile, you can see all my games.
Greetings!!!
Hey! Sorry, for some reason that happened to someone else too. We'll keep checking because we're currently not finding the issue.
In the tutorial, the enemy gives you the items to equip, so the buttons don't work. For example, once you have the shield, the button works there and you can block or return projectiles.
Cheers!! And sorry for the inconvenience.