I like the concept and see a lot of potential there, nothing stopped me from delivering all the dice to the first house tho, so that's what I did. No dice for everyone else!
Impressive what you managed to squeeze in there alone!
That's a pretty fun idea! The mechanics work well with an office setting. I like the sneaky wording of some requests, reversing their first-glance meaning. For me personally the game goes a little too fast though, leaving little room to appreciate the writing.
Lovely stuff. The pastel colors are very nice on the eye and it's great you managed to squeeze accessibility options (and options at all) into the 48h development. Overall really fun!
Yeah, couldn't really figure out the movement. I did appreciate the indicators on adjacent tiles all the more though. Otherwise it's an elegant design.
Didn't get too far and would prefer a bit smaller hitboxes, but it's a pretty cool idea. I liked how intuitive it is, I kinda just naturally grasped it without explanation.