Thank you for playing & for your thoughtful comments!
KA Tan
Creator of
Recent community posts
Hey! Thank you very much for your kind words & I'm glad you enjoyed the story :)
Believe it or not, this was actually supposed to be a Twine-in-Decker game vs. a faux Decker aesthetic in Twine... but I was running short on time and the learning curve on using Twine in Decker was too steep :( maybe next time, as I love the hypercard look!
Interactivity is a fair point and also another thing that suffered due to time constraints - thank you for the notes and I will keep it in mind, as that's definitely one of my weaker points!
This was so hard (in a good way!) Took me way longer than I'd like to admit to get to the end. What I really loved about this was how you sustained the creepy-yet-absurd tone throughout, and I think forcing the player to individually check each item while questioning their memory is just such a fantastic way of heightening the stakes. Excited to check out your other games!