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Moon Follower

22
Posts
A member registered Oct 14, 2023 · View creator page →

Creator of

Recent community posts

Extremely well looking game, the art-style looks awesome and the gameplay is fun and enjoyable, well done!

I found some glitched with the physics or something where honeycombs would just flip entirely in place despite being the same color but aside from that it was pretty fun

Cool and interesting game, I liked your take in the theme and the controls being constrained to certain axis helped to make it challenging and enjoyable.

Although the platform bit I think was getting in the way of the enjoyment of the game, at one point I got stucked with no way to get out, when I only wanted to keep building the house.

Overall nice game, and nice music too!

This game seems cool but I can’t play it cause my keyboard doesn’t have the Numpad 0 key, bummer.

Hey nice game, the puzzles were hard (in a good way) but with a little bit of thought they were solvable, the controls were a bit messy but not that bad. I really liked the style and that little guy looked cute. I managed to finish all 8 levels, well done!

Nice and extremely beautiful game, making the player be a dog was a really nice touch, I loved it, great work!

Hey thanks for your comment, but I just used Unity’s own Navigation System (NavMesh) so all the pathfinding stuff was handled it by that component. Although I was quite happy at how well it turned out for the ants movement.

Hey nice, fellow ant game maker! Thanks for your comment. I was thinking on having a zoom out view of the full map to show you all visited places and paths the ants made, but sadly I didn’t have time to do it. Glad you still had some fun though.

Yeah I tend to overscope a bit on my projects 😅 Got a bit too focused trying to make the RTS aspects to work that I ran short on time to add some essential parts. Learnings for next time, I guess.

Hey, thanks for your comment and I agree, I had to cut a lot of corners in order to have something playable. Glad that you liked the exploration bit and that you had a good time despite of everything.

Yeah, the lack of minimap was a tragedy. I’m glad you liked commanding your army of ants and my pc wasn’t happy either when I was making it haha.

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Hey, thanks for your comment and yes having a way to show the full map was on my mind, but sadly I didn’t have time to put it in. I regret not adding that earlier on though :(

Hey, thanks for your comment, I really wanted to have it work like a real RTS game, so I’m glad that you liked it. As for the camera, it works better in full-screen, but I wasn’t that happy with it either, certainly needed a bit more refining And so sorry for the Scale-finding part, I ran short on time so I had to rush the placement of them, I tried not to put them that far off though Glad you enyojed the game!

Nice take on the theme, I liked that you can choose which piece to place next and having to calculate where to drop it too. The use of the scale and making another character compete with you added a good and fun layer of difficulty, nice work!

Nice game, the idea is pretty cool, although I’m a bit stuck on what to do after you get the second screen to the right and idk how to interact with it, I also have an extra key and idk what to do with it either

But the game looks fun overall! Nice work

Oh wow, I found a hidden gem among all these games (pun intended) I really like the medieval aspect of the game, the art and the music work so great together

As for the gameplay I just couldn’t stop playing this game until I beat all 19 levels, for a moment I was thinking you made like a thousand haha

I would have loved to have a small item or something that you always know the weight of and can always be used (just to test and weigh new items) and perhaps making more room in the Scale too

But overall the constrains provided for the game made it really fun and challenging, great work!

Pretty fun game! I really liked the upgrades system and that Penguin was a lovely and nice touch. You did a pretty good job at making a full and enjoyable game! Well done.

Awesome and very addictive game! I managed to reach 36.93m! It gets a bit laggy for me at those levels but it was super fun to just reach higher and higher, the style fits perfectly too!

I would have liked a way to scroll down and see the rest of the tower when you are at higher grounds but overall nice and very well done game!

Cool game, I liked the concept of Rube machines and the puzzles were diverse and inventive. Nice work!

Great game! I loved the lego-like style. I did reach the final level but I almost dropped it in the 3rd or 4th level because I was kinda stuck in the level where you needed to reach a higher ground than the blocks and jump pad allowed I also kinda brute force my way in some of the levels, idk if that was the intended solution, but I used the double jump backward movement to reach some blocks without using the fan I really liked the rhythm of the music, overall nicely done!

Awesome game! Very well polished and it just looks great I had some fights over the controls but for a game as complete as this, it was nothing I really enjoyed it and I could totally see myself buying this game if it were on Steam or something, pretty cool!

Really cool game, I really enjoyed it! Although at first I was having a hard time to eat stuff without decreasing in size by the surrounding neighbours but then I got the hang of it

(It crashed for me at the planetoid stage, sadly)

But it was super fun, really cool experience to just absorb stuff and grow, nice work!

Pretty cool game, the puzzles were fun and inventive. I played it with my gf and we both really like them (she helped me solving a few)

I really miss having something to show you in which level you are, like in the level or in between, the music didn’t work for me but it did in a new game.

Overall good game!