So i just had my artist export from blender and it works! Seems like there's something going on in the export from Max that the plugin doesn't like, something for your backlog I guess :) but thank you for your help!
Matte Wagner
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Hi there! I am trying to import a .glb into the engine and it's offsetting my origin as well as being (I think) invisible. I tried opening the example scene and changing the name of the lava dude to my model but nothing happened, so i made a new object in that scene and am seeing the offset and invisible issues happening in both a fresh project and the demo.
I am using firefox, not sure if that matters. Happy to jump into discord if that's possible or can post vids/pics here. Thanks!
(notice name on bottom of image, the right side lava monster is set to the same)
For jams I just like to play around and concentrate on making something that’s fun without penalty. I think if I go forward with this I will definitely include a “with health” mode by default, but for the simplicity of the game jam I just wanted something that lets the player decide how hard they want it to be instead of worrying about fail states
I have updated the Super Neato build with a fix for the door. It was a major pain! Everything else was done within the timeframe, I just uploaded the initial build since I didn't have a fix for the doors yet. Thanks for all that have played, probably worth re-checking out with the fix if possible :)